Value of the constraint that is to be selected based on all currently available assets.
Read-write property
[Visual Basic .NET] |
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Public Property AcrossAssets() As AgEFmAcrossAssets |
[C#] |
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public AgEFmAcrossAssets AcrossAssets {get; set;} |
[Managed C++] |
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public: __property AgEFmAcrossAssets get_AcrossAssets(); |
[Unmanaged C++] |
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public: HRESULT get_AcrossAssets( AgEFmAcrossAssets * pVal ); public: HRESULT put_AcrossAssets( AgEFmAcrossAssets AcrossAssets ); |
[Java] |
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public AgEFmAcrossAssets getAcrossAssets(); public void setAcrossAssets( AgEFmAcrossAssets ); |
[Python - STK API ] |
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@property def AcrossAssets(self) -> "AgEFmAcrossAssets": @AcrossAssets.setter def AcrossAssets(self, AcrossAssets:"AgEFmAcrossAssets") -> None: |