Accumulation method to control the sense and persistence of the animation graphics.
Read-write property
[Visual Basic .NET] |
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Public Property Accumulation() As AgEFmGfxAccumulation |
[C#] |
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public AgEFmGfxAccumulation Accumulation {get; set;} |
[Managed C++] |
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public: __property AgEFmGfxAccumulation get_Accumulation(); |
[Unmanaged C++] |
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public: HRESULT get_Accumulation( AgEFmGfxAccumulation * pVal ); public: HRESULT put_Accumulation( AgEFmGfxAccumulation Accumulation ); |
[Java] |
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public AgEFmGfxAccumulation getAccumulation(); public void setAccumulation( AgEFmGfxAccumulation ); |
[Python - STK API ] |
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@property def Accumulation(self) -> "AgEFmGfxAccumulation": @Accumulation.setter def Accumulation(self, Accumulation:"AgEFmGfxAccumulation") -> None: |