Inheritable graphics attributes are inherited from the Scenario object instead of being set locally for the facility or place.
Read-write property
[Visual Basic .NET] |
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Public Property InheritFromScenario() As Boolean |
[C#] |
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public bool InheritFromScenario {get; set;} |
[Managed C++] |
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public: __property bool get_InheritFromScenario(); |
[Unmanaged C++] |
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public: HRESULT get_InheritFromScenario( VARIANT_BOOL * pInherit ); public: HRESULT put_InheritFromScenario( VARIANT_BOOL pInherit ); |
[Java] |
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public bool getInheritFromScenario(); public void setInheritFromScenario( bool ); |