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IAgStkObjectRootRawEvents Interface

Description

Raw events raised by AgStkObjectRoot coclass.

Public Methods

Public Method OnAnimationFasterTriggered when the animation speed is increased.
Public Method OnAnimationPauseTriggered when animation is paused.
Public Method OnAnimationPlaybackTriggered when an animation action is performed.
Public Method OnAnimationRewindTriggered when animation is rewound.
Public Method OnAnimationSlowerTriggered when the animation speed is decreased.
Public Method OnAnimationStepTriggered upon animation step.
Public Method OnAnimationStepBackTriggered upon animation stepback.
Public Method OnAnimUpdateOccurs just before an animation update.
Public Method OnLogMessageTriggered when a new message is logged.
Public Method OnPercentCompleteBeginOccurs when a lengthy operation is about to start.
Public Method OnPercentCompleteEndOccurs upon when a currently running lengthy operation is finished.
Public Method OnPercentCompleteUpdateOccurs upon changes to the status of a currently running lengthy operation.
Public Method OnScenarioBeforeCloseOccurs before scenario is closed.
Public Method OnScenarioBeforeSaveTriggered before a scenario is saved.
Public Method OnScenarioCloseTriggered when a scenario is closed.
Public Method OnScenarioLoadTriggered when a scenario is loaded.
Public Method OnScenarioNewTriggered when a new scenario is created.
Public Method OnScenarioSaveTriggered when a scenario is saved.
Public Method OnStkObjectAddedTriggered when an STK object is added.
Public Method OnStkObjectChangedOccurs upon changes to the state of an object. The changes that can trigger the event include changes to the object's value, constraints or definition.
Public Method OnStkObjectDeletedTriggered when an STK object is deleted.
Public Method OnStkObjectPreDeleteTriggered before an STK object is deleted. Allow to intercept and prevent the object from being deleted.
Public Method OnStkObjectRenamedTriggered when an STK object is renamed. Sender represents the object path or object itself. OldPath is the object path before the OnStkObjectRenamed Event. NewPath is the object path after the OnStkObjectRenamed Event.
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