IAgTargetGraphics used to access the 2-d graphics properties for a Target object.
AzElMask | The graphics az-el mask properties for the facility, place or target. |
Color | The color in which the marker and label for the object is displayed in the 2D and 3D Graphics windows. |
Contours | The range contours properties for the facility, place or target. |
InheritFromScenario | Inheritable graphics attributes are inherited from the Scenario object instead of being set locally for the facility, place or target. |
IsObjectGraphicsVisible | Specify whether graphics attributes of the target are visible. |
LabelColor | The color in which the label for the object is displayed. |
LabelName | Use a user-specified name as the label for the facility, place or target. This does not have to correspond to the name of the object in the Object Browser. |
LabelNotes | Notes attached to the object and displayed in the 2D and 3D Graphics windows. |
LabelVisible | Display the label for the facility, place or target. |
MarkerColor | The color in which the marker for the object is displayed. |
MarkerStyle | The style of the marker representing the object in the 2D Graphics window. A member of the MarkerStyle enumeration. |
RadarCrossSection | Gets the radar cross section graphics interface. |
UseInstNameLabel | Use the name of the object as the label for the facility, place or target. |