Enables to add shading to the boundary surface. Shading slows down animation but generates helpful lighting effects based on surfaces.
Read-write property
[Visual Basic .NET] |
---|
Public Property Shading() As Boolean |
[C#] |
---|
public bool Shading {get; set;} |
[Managed C++] |
---|
public: __property bool get_Shading(); |
[Unmanaged C++] |
---|
public: HRESULT get_Shading( VARIANT_BOOL * pShow ); public: HRESULT put_Shading( VARIANT_BOOL pShow ); |
[Java] |
---|
public bool getShading(); public void setShading( bool ); |