Returns a Direction Cosine Matrix (DCM).
[Visual Basic .NET] |
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Public Sub QueryDirectionCosineMatrix( _ ByVal InputOrientation As IAgOrientation, _ ByRef pX As IAgCartesian3Vector, _ ByRef pY As IAgCartesian3Vector, _ ByRef pZ As IAgCartesian3Vector _ ) |
[C#] |
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public void QueryDirectionCosineMatrix( IAgOrientation InputOrientation, ref IAgCartesian3Vector pX, ref IAgCartesian3Vector pY, ref IAgCartesian3Vector pZ ); |
[Managed C++] |
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public: void QueryDirectionCosineMatrix( IAgOrientation ^ InputOrientation, IAgCartesian3Vector ^ pX, IAgCartesian3Vector ^ pY, IAgCartesian3Vector ^ pZ ); |
[Unmanaged C++] |
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public: HRESULT QueryDirectionCosineMatrix( IAgOrientation * InputOrientation, IAgCartesian3Vector ** pX, IAgCartesian3Vector ** pY, IAgCartesian3Vector ** pZ ); |
[Python - STK API ] |
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def QueryDirectionCosineMatrix(self, InputOrientation:"IAgOrientation") -> typing.Tuple["IAgCartesian3Vector", "IAgCartesian3Vector", "IAgCartesian3Vector"]: |
- InputOrientation
- pX
- pY
- pZ