Occurs just before an animation update.
[Visual Basic .NET] |
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Public Sub OnAnimUpdate( _ ByVal TimeEpSec As Double _ ) |
[C#] |
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public void OnAnimUpdate( double TimeEpSec ); |
[Managed C++] |
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public: void OnAnimUpdate( double TimeEpSec ); |
[Unmanaged C++] |
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public: HRESULT OnAnimUpdate( double TimeEpSec ); |
[Java] |
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public void onAnimUpdate( double TimeEpSec ); |
[Python - STK API ] |
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def OnAnimUpdate(self, TimeEpSec:float) -> None: |
- TimeEpSec