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GlobeOverlaySettings Class

Settings used by GlobeOverlay objects. These setting affect all scenes.
Inheritance Hierarchy
SystemObject
  AGI.Foundation.Graphics.AdvancedGlobeOverlaySettings

Namespace:  AGI.Foundation.Graphics.Advanced
Assembly:  AGI.Foundation.Graphics (in AGI.Foundation.Graphics.dll) Version: 19.5.402.0 (19.5.402.0)
Syntax
public sealed class GlobeOverlaySettings : IDisposable

The GlobeOverlaySettings type exposes the following members.

Properties
  NameDescription
Public propertyImageryCacheSize
Gets or sets the size of the imagery cache in megabytes.
Public propertyPreloadTerrainAndImagery
Gets or sets whether terrain and imagery are preloaded. When set to true, terrain and imagery are preloaded to get the best visual quality; when set to false, they are not preloaded. For example, the correct resolution globe may not fully load until you stop moving the cursor, but you will be able to move more smoothly around the 3D graphics window.
Public propertyTerrainCacheSize
Gets or sets the size of the terrain cache in megabytes.
Public propertyUsePerPixelLighting
Gets or sets whether per-pixel lighting is used for terrain and imagery. When set to true, per-pixel lighting is used for the best visual quality; when set to false, per vertex-lighting is used, which may provide better performance on older GPUs, but worse visual quality. The default value is true.
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Methods
  NameDescription
Public methodDispose
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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See Also