DistanceToPrimitiveDisplayCondition Constructor |
Initializes a default distance to primitive display condition.
With this constructor, an object is always
rendered
regardless of the camera's distance to the
Primitive.
Namespace:
AGI.Foundation.Graphics
Assembly:
AGI.Foundation.Graphics (in AGI.Foundation.Graphics.dll) Version: 24.2.419.0 (24.2.419.0)
Syntax public DistanceToPrimitiveDisplayCondition()
public:
DistanceToPrimitiveDisplayCondition()
new : unit -> DistanceToPrimitiveDisplayCondition
Remarks
The display condition's properties are initialized to the following values:
See Also