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PrimitiveManagerAdd Method

Adds a primitive to the manager. Primitives must be added to the manager to be rendered.

Namespace:  AGI.Foundation.Graphics
Assembly:  AGI.Foundation.Graphics (in AGI.Foundation.Graphics.dll) Version: 24.1.418.0 (24.1.418.0)
public void Add(
	Primitive primitive


Type: AGI.Foundation.GraphicsPrimitive
The primitive to add to the manager.
ArgumentNullExceptionprimitive is null.
ArgumentExceptionprimitive already exists in a composite or the manager.

When a primitive is added to the manager, the scene is not automatically re-rendered, so the primitive doesn't immediately show up. The scene can be rendered explicitly using SceneManager.Render or Scene.Render. For best performance, add several primitives to the manager before re-rendering.

When a primitive is added to the manager, it appears in all scenes by default. To limit the number of scenes, assign a SceneDisplayCondition to the primitive's DisplayCondition.

See Also