Click or drag to resize

TextureMatrix Constructor (Matrix)

Initializes a TextureMatrix from a Matrix. The upper left 2x2 matrix defines rotation and scaling. The top two elements of the last column define translation.

Namespace:  AGI.Foundation.Graphics
Assembly:  AGI.Foundation.Graphics (in AGI.Foundation.Graphics.dll) Version: 24.3.420.0 (24.3.420.0)
Syntax
public TextureMatrix(
	Matrix matrix
)

Parameters

matrix
Type: System.Drawing.Drawing2DMatrix
matrix
See Also