TextureScreenOverlay Constructor (Double, Double, Double, Double) |
Initializes the overlay with the specified x position, y position, width, and height, all specified in pixels.
Namespace:
AGI.Foundation.Graphics
Assembly:
AGI.Foundation.Graphics (in AGI.Foundation.Graphics.dll) Version: 24.2.419.0 (24.2.419.0)
Syntax public TextureScreenOverlay(
double xPixels,
double yPixels,
double widthPixels,
double heightPixels
)
Public Sub New (
xPixels As Double,
yPixels As Double,
widthPixels As Double,
heightPixels As Double
)
public:
TextureScreenOverlay(
double xPixels,
double yPixels,
double widthPixels,
double heightPixels
)
new :
xPixels : float *
yPixels : float *
widthPixels : float *
heightPixels : float -> TextureScreenOverlay
Parameters
- xPixels
- Type: SystemDouble
The X position of the panel in pixels. - yPixels
- Type: SystemDouble
The Y position of the panel in pixels. - widthPixels
- Type: SystemDouble
The width of the panel in pixels. - heightPixels
- Type: SystemDouble
The height of the panel in pixels.
See Also