TriangleMeshPrimitiveOptionalParametersSetTextureCoordinates Method |
Defines a collection of texture coordinates.
Namespace:
AGI.Foundation.Graphics
Assembly:
AGI.Foundation.Graphics (in AGI.Foundation.Graphics.dll) Version: 24.2.419.0 (24.2.419.0)
Syntax public void SetTextureCoordinates(
IEnumerable<PointF> textureCoordinates
)
Public Sub SetTextureCoordinates (
textureCoordinates As IEnumerable(Of PointF)
)
public:
void SetTextureCoordinates(
IEnumerable<PointF>^ textureCoordinates
)
member SetTextureCoordinates :
textureCoordinates : IEnumerable<PointF> -> unit
Parameters
- textureCoordinates
- Type: System.Collections.GenericIEnumerablePointF
The texture coordinates for the mesh. There must be one texture coordinate for
each position passed to the
TriangleMeshPrimitive's
Set method.
See Also