SimpleAscentPropagatorMixedFixedPositionAndInertialVelocityToMotionFixed Method |
This method computes the burnout motion in the fixed frame of the
CentralBody from mixed inertial velocity/fixed position input.
Namespace:
AGI.Foundation.Propagators
Assembly:
AGI.Foundation.Models (in AGI.Foundation.Models.dll) Version: 24.3.420.0 (24.3.420.0)
Syntax public static Motion<Cartesian> MixedFixedPositionAndInertialVelocityToMotionFixed(
bool isAtPole,
KinematicTransformation inertialToFixed,
Cartesian position,
double inertialSpeed,
double inertialFlightPathAngle,
double inertialAzimuth
)
Public Shared Function MixedFixedPositionAndInertialVelocityToMotionFixed (
isAtPole As Boolean,
inertialToFixed As KinematicTransformation,
position As Cartesian,
inertialSpeed As Double,
inertialFlightPathAngle As Double,
inertialAzimuth As Double
) As Motion(Of Cartesian)
public:
static Motion<Cartesian> MixedFixedPositionAndInertialVelocityToMotionFixed(
bool isAtPole,
KinematicTransformation inertialToFixed,
Cartesian position,
double inertialSpeed,
double inertialFlightPathAngle,
double inertialAzimuth
)
static member MixedFixedPositionAndInertialVelocityToMotionFixed :
isAtPole : bool *
inertialToFixed : KinematicTransformation *
position : Cartesian *
inertialSpeed : float *
inertialFlightPathAngle : float *
inertialAzimuth : float -> Motion<Cartesian>
Parameters
- isAtPole
- Type: SystemBoolean
Indicates whether the position vector is at a pole of the central body ellipsoid. - inertialToFixed
- Type: AGI.Foundation.CoordinatesKinematicTransformation
The transformation from the inertial reference frame to the fixed reference frame. - position
- Type: AGI.Foundation.CoordinatesCartesian
The position of the launch vehicle in the CentralBody's fixed frame at burnout time. - inertialSpeed
- Type: SystemDouble
The speed in the inertial frame. - inertialFlightPathAngle
- Type: SystemDouble
The flight path angle in the inertial frame. - inertialAzimuth
- Type: SystemDouble
The angle from North at the burnout position.
Return Value
Type:
MotionCartesianA
MotionT representing the burnout state in the fixed frame.
See Also