TurnAfterWaypointProcedure Constructor (Double, Double, Double, Double, Double, TerrainProvider) |
Create a new instance based on the given parameters over the surface of the
Earth.
Namespace:
AGI.Foundation.RouteDesign
Assembly:
AGI.Foundation.RouteDesign (in AGI.Foundation.RouteDesign.dll) Version: 24.2.419.0 (24.2.419.0)
Syntax public TurnAfterWaypointProcedure(
double waypointLongitude,
double waypointLatitude,
double turnRadius,
double speed,
double heightAboveSurface,
TerrainProvider terrain
)
Public Sub New (
waypointLongitude As Double,
waypointLatitude As Double,
turnRadius As Double,
speed As Double,
heightAboveSurface As Double,
terrain As TerrainProvider
)
public:
TurnAfterWaypointProcedure(
double waypointLongitude,
double waypointLatitude,
double turnRadius,
double speed,
double heightAboveSurface,
TerrainProvider^ terrain
)
new :
waypointLongitude : float *
waypointLatitude : float *
turnRadius : float *
speed : float *
heightAboveSurface : float *
terrain : TerrainProvider -> TurnAfterWaypointProcedure
Parameters
- waypointLongitude
- Type: SystemDouble
The longitude of the waypoint, in radians. - waypointLatitude
- Type: SystemDouble
The geodetic latitude of the waypoint, in radians. - turnRadius
- Type: SystemDouble
The horizontal turning radius at which to turn toward the next waypoint, in meters. - speed
- Type: SystemDouble
The target speed at which to turn at the waypoint, in meters per second. - heightAboveSurface
- Type: SystemDouble
The height above the reference surface at which to arrive at the waypoint, in meters. - terrain
- Type: AGI.Foundation.TerrainTerrainProvider
The terrain surface to use when defining the heightAboveSurface.
Exceptions See Also