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BasicState Methods

The BasicState type exposes the following members.

Methods
  NameDescription
Public methodAddStateElementMotionT
Adds a Motion{T} element to this state. Calling code is responsible for ensuring that the motion is of a type that this state can store.
Public methodAddStateElementValueT
Adds an element to this state. Calling code is responsible for ensuring that the value is of a type that this state can store.
Public methodClone
Clones this object using the specified context.
Public methodEquals
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as a hash function for a particular type.
(Inherited from Object.)
Public methodGetMotionT
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodGetValueT
Returns the requested value of the requested element.
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodModifyMotionT
Public methodModifyValueT
Modifies the elementIdentification in this instance of ITimeBasedState with the newValue.
Public methodRemoveStateElement
Removes the specified element and its data from this state.
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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