Overlay Methods |
The Overlay type exposes the following members.
| Name | Description | |
|---|---|---|
| BringToFront |
Brings the overlay to the front of the z-order, so it is on top of all other overlays with the same
Parent | |
| ControlToOverlay |
Transforms a given position, specified relative to the overall Insight3D
control, into coordinates relative to this overlay.
| |
| Dispose | ||
| Dispose(Boolean) | ||
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
| GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| OverlayToControl |
Transforms a given position, specified relative to the overlay, into coordinates relative to the overall
Insight3D control.
| |
| SendToBack |
Sends the overlay to the back of the z-order, so it is underneath all other overlays with the same
Parent | |
| ToString | Returns a string that represents the current object. (Inherited from Object.) |