SurfaceMeshPrimitive Methods |
The SurfaceMeshPrimitive type exposes the following members.
Name | Description | |
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Dispose | (Inherited from Primitive.) | |
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
Set |
Defines the surface mesh using the specified surfaceTriangulator.
The mesh is rendered in the primitive's ReferenceFrame.
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SetWithoutTexturing |
Defines the surface mesh using the specified surfaceTriangulator.
The mesh is rendered in the primitive's ReferenceFrame.
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Supported |
Determines whether or not the video card supports the surface mesh primitive.
This is equivalent to calling
Supported(SurfaceMeshRenderingMethod)
with Automatic.
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Supported(SurfaceMeshRenderingMethod) |
Determines whether or not the video card supports the surface mesh primitive
with the given renderingMethod.
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ToString | Returns a string that represents the current object. (Inherited from Object.) |