PropagationEulerianAxesInertiaMatrix Property |
Gets or sets the 3x3 inertia matrix of the body on which the torques are applied.
This must be defined in the same body-fixed frame that the angular velocity is defined.
Namespace:
AGI.Foundation.Propagators
Assembly:
AGI.Foundation.OrbitPropagation (in AGI.Foundation.OrbitPropagation.dll) Version: 24.2.419.0 (24.2.419.0)
Syntax public Matrix3By3Symmetric InertiaMatrix { get; set; }
Public Property InertiaMatrix As Matrix3By3Symmetric
Get
Set
public:
property Matrix3By3Symmetric InertiaMatrix {
Matrix3By3Symmetric get ();
void set (Matrix3By3Symmetric value);
}
member InertiaMatrix : Matrix3By3Symmetric with get, set
Property Value
Type:
Matrix3By3SymmetricSee Also