TerrainRegion Class |
Namespace: AGI.Foundation.Terrain
The TerrainRegion type exposes the following members.
Name | Description | |
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TerrainRegion |
Initializes a new instance.
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Name | Description | |
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Cache |
Gets the cache associated with this region.
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IsLockedInMemory |
Gets or sets a value indicating whether this region is locked in memory.
A locked region will not be unloaded, even if the cache is full and this
is the least recently used region.
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LastAccess |
Gets the time stamp of the last time this region was accessed.
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Size |
Gets the approximate size, in bytes, of this region.
This size is generally only useful for comparing the size of regions.
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Status |
Gets or sets the current status of this region.
Only the cache associated with this region should set the value of this property.
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Name | Description | |
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Equals(Object) |
Indicates whether another object is exactly equal to this instance.
(Overrides ObjectEquals(Object).) | |
Equals(TerrainRegion) |
Indicates whether another instance of this type is exactly equal to this instance.
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Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode |
Returns a hash code for this instance, which is suitable for use in hashing algorithms and data structures like a hash table.
(Overrides ObjectGetHashCode.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
ToString | Returns a string that represents the current object. (Inherited from Object.) | |
UpdateLastAccess |
Updates the last access time of this terrain region with the current time stamp
of the cache group associated with this region.
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