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Camera.ViewOffsetDirection Method (Axes, Point, Vector)

Sets the camera's reference point - the point the camera is looking at. The camera's position is the reference point translated by the direction vector.

Namespace:  AGI.Foundation.Graphics
Assembly:  AGI.Foundation.Graphics (in AGI.Foundation.Graphics.dll) Version: 24.3.420.0 (24.3.420.0)
Syntax
public void ViewOffsetDirection(
	Axes axes,
	Point referencePoint,
	Vector direction
)

Parameters

axes
Type: AGI.Foundation.Geometry.Axes
The Axes of rotation. Axes will be set to this.
referencePoint
Type: AGI.Foundation.Geometry.Point
The Point that will be evaluated at the animation time to get ReferencePoint.
direction
Type: AGI.Foundation.Geometry.Vector
The Vector that will be evaluated at the animation time to get the direction to offset the camera position. This will be equivalent to the negative of Direction.
See Also