DistanceToGlobeOverlayDisplayCondition Constructor  | 
 
Initializes a default distance to globe overlay display condition.
With this constructor, an object is always
rendered
regardless of the camera's distance to the 
GlobeOverlay.
 
    Namespace: 
   AGI.Foundation.Graphics
    Assembly:
   AGI.Foundation.Graphics (in AGI.Foundation.Graphics.dll) Version: 25.1.421.0 (25.1.421.0)
Syntaxpublic DistanceToGlobeOverlayDisplayCondition()
public:
DistanceToGlobeOverlayDisplayCondition()
new : unit -> DistanceToGlobeOverlayDisplayCondition
Remarks
The display condition's properties are initialized to the following values:
See Also