QuantizedMeshTilesetMetadata.IsTileAvailable Method |
Calculates whether the tile with the given coordinates is available in the tileset.
Namespace:
AGI.Foundation.Terrain
Assembly:
AGI.Foundation.TerrainReaders (in AGI.Foundation.TerrainReaders.dll) Version: 24.3.420.0 (24.3.420.0)
Syntaxpublic bool IsTileAvailable(
int level,
int x,
int y
)
Public Function IsTileAvailable (
level As Integer,
x As Integer,
y As Integer
) As Boolean
public:
bool IsTileAvailable(
int level,
int x,
int y
)
member IsTileAvailable :
level : int *
x : int *
y : int -> bool
Parameters
- level
- Type: System.Int32
The zoom level. - x
- Type: System.Int32
The X tile coordinate. - y
- Type: System.Int32
The Y tile coordinate.
Return Value
Type:
Booleantrue if the given tile is available in the tileset; otherwise
false.
See Also