| TerrainCollection Methods | 
The TerrainCollection type exposes the following members.
 Methods
Methods| Name | Description | |
|---|---|---|
|  | Add(String) | |
|  | Add(TerrainOverlay) | 
Adds terrainOverlay to the collection.
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|  | Add(Uri) | 
Creates a TerrainOverlay from the uri and adds it to the collection.
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|  | AddAsync(String) | 
Creates a TerrainOverlay from the uri, which represents a Uri, and adds it to the collection asynchronously.
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|  | AddAsync(TerrainOverlay) | 
Adds terrainOverlay to the collection asynchronously.
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|  | AddAsync(Uri) | 
Creates a TerrainOverlay from the uri and adds it to the collection asynchronously.
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|  | AddRange | 
Adds the elements of the specified collection to the end of the TerrainCollection.
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|  | AddRangeAsync | 
Adds the elements of the specified collection to the end of the TerrainCollection asynchronously.
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|  | BringToFront | 
Brings the TerrainOverlay to the front of the collection so it is rendered first or on the bottom.
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|  | Clear | 
Removes all TerrainOverlay objects from the collection.
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|  | Contains(String) | 
Checks the presence of a TerrainOverlay with the specified Uri in the collection.
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|  | Contains(TerrainOverlay) | 
Checks the presence of a TerrainOverlay in the collection.
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|  | Contains(Uri) | 
Checks the presence of a TerrainOverlay with the specified Uri in the collection.
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|  | CopyTo | 
Copies the elements of the collection starting at startingIndex 
into an array.
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|  | Dispose | |
|  | Equals | Determines whether the specified object is equal to the current object.(Inherited from Object.) | 
|  | GetEnumerator | 
Constructs an iterator that can be used to iterate the collection.
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|  | GetHashCode | Serves as the default hash function. (Inherited from Object.) | 
|  | GetType | Gets the Type of the current instance.(Inherited from Object.) | 
|  | IndexOf(String) | 
Gets the index of the TerrainOverlay with the specified Uri.
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|  | IndexOf(TerrainOverlay) | 
Gets the index of the specified TerrainOverlay.
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|  | IndexOf(Uri) | 
Gets the index of the TerrainOverlay with the specified Uri.
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|  | Move(Int32, Int32) | 
Moves the TerrainOverlay at the specified index to the specified position.
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|  | Move(TerrainOverlay, Int32) | 
Moves the TerrainOverlay to the specified position.
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|  | Remove | 
Removes a TerrainOverlay from the collection.
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|  | SendToBack | 
Sends the TerrainOverlay to the back of the collection so it is rendered last or on the top.
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|  | Swap(Int32, Int32) | 
Swaps the position of two TerrainOverlay objects at the specified indices.
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|  | Swap(TerrainOverlay, TerrainOverlay) | 
Swaps the position of two TerrainOverlay objects.
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|  | ToString | Returns a string that represents the current object.(Inherited from Object.) | 
 See Also
See Also