RotationVectorAngularVelocityStateElementConverter Methods | 
The RotationVectorAngularVelocityStateElementConverter type exposes the following members.
| Name | Description | |
|---|---|---|
| AdjustStateFromElement | 
            Adjust the subset of the overall raw state corresponding to this element to new values.
              (Overrides PropagationStateElementConverterAdjustStateFromElement(Double, MotionDouble).) | |
| AdjustStateWithTypeT(Double, MotionT) | 
            Adjust the subset of the raw state corresponding to this element to new values.
              (Inherited from PropagationStateElementConverter.) | |
| AdjustStateWithTypeT(Double, MotionT) | 
            Adjust the subset of the raw state corresponding to this element to new values.
              (Overrides PropagationStateElementConverterAdjustStateWithTypeT(Double, MotionT).) | |
| Clone | 
            Clones this object using the specified context.
              (Overrides PropagationStateElementConverterClone(CopyContext).) | |
| ConvertState(Double) | 
            Convert the raw state into a RotationVectorAngularVelocity
            and its derivatives.
              | |
| ConvertStateT(Double) | 
            Convert the raw state into this instance's Type
            and its derivatives.
              (Overrides PropagationStateElementConverterConvertStateT(Double).) | |
| Equals | Determines whether the specified object is equal to the current object.  (Inherited from Object.) | |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.  (Inherited from Object.) | |
| GetElementFromState | 
            Produces this state element's values and their derivatives from the overall raw state.
              (Overrides PropagationStateElementConverterGetElementFromState(Double).) | |
| GetHashCode | Serves as the default hash function.   (Inherited from Object.) | |
| GetType | Gets the Type of the current instance.  (Inherited from Object.) | |
| MemberwiseClone | Creates a shallow copy of the current Object.  (Inherited from Object.) | |
| ToString | Returns a string that represents the current object.  (Inherited from Object.) |