ExtrudedPolylineTriangulator.Compute Method |
Name | Description | |
---|---|---|
![]() ![]() | Compute(CentralBody, IEnumerable<Cartesian>, IEnumerable<Cartesian>) |
Computes an extrusion between bottomPositions and topPositions
on the specified centralBody.
This is equivalent to calling
Compute(CentralBody, IEnumerable<Cartesian> , IEnumerable<Cartesian> , WindingOrder)
with a positionsWindingOrder of Compute.
|
![]() ![]() | Compute(CentralBody, IEnumerable<Cartesian>, IEnumerable<Cartesian>, WindingOrder) |
Computes an extrusion between bottomPositions and topPositions
on the specified centralBody.
|
![]() ![]() | Compute(CentralBody, IEnumerable<Cartesian>, Double, Double) |
Computes an extrusion of positions on the specified
centralBody with a constant bottomAltitude
and topAltitude.
This is equivalent to calling
Compute(CentralBody, IEnumerable<Cartesian> , Double, Double, WindingOrder)
with a positionsWindingOrder of Compute.
|
![]() ![]() | Compute(CentralBody, IEnumerable<Cartesian>, Double, Double, WindingOrder) |
Computes an extrusion of positions on the specified
centralBody with a constant bottomAltitude
and topAltitude.
|