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PixelSizeDisplayCondition Constructor

Overload List
Public methodPixelSizeDisplayCondition
Initializes a default pixel size display condition. MinimumPixelSize is set to 0 and MaximumPixelSize is set to Int32.MaxValue. With this interval, an object is always rendered regardless of how many pixels its bounding sphere or rectangle covers.
Public methodPixelSizeDisplayCondition(Int32, Int32)
Initializes a pixel size display condition with the inclusive interval [minimumPixelSize, maximumPixelSize]. When this display condition is assigned to an object, such as a primitive, the object is only rendered when the number of pixels consumed by the object's bounding sphere, projected onto the screen, (or in the case of screen overlays, the area of its bounding rectangle) is within the interval.
See Also