| PrimitiveManagerPrecisionExponent Property  | 
 Note: This API is now obsolete.
Gets or sets the exponent used to compute the maximum precision for primitive
rendering.  For example, a value of -3 indicates the maximum precision of 2^-3,
0.125 m along the  x, y, or z axis.  The worst case precision, taking into
account all axes, is sqrt(3 * (2^-3)^2), 0.2165 m.  The default is -2.
 
    Namespace: 
   AGI.Foundation.Graphics
    Assembly:
   AGI.Foundation.Graphics (in AGI.Foundation.Graphics.dll) Version: 25.1.421.0 (25.1.421.0)
 Syntax
Syntax[ObsoleteAttribute("This property is no longer in use")]
public virtual int PrecisionExponent { get; set; }<ObsoleteAttribute("This property is no longer in use")>
Public Overridable Property PrecisionExponent As Integer
	Get
	Setpublic:
[ObsoleteAttribute(L"This property is no longer in use")]
virtual property int PrecisionExponent {
	int get ();
	void set (int value);
}[<ObsoleteAttribute("This property is no longer in use")>]
abstract PrecisionExponent : int with get, set
[<ObsoleteAttribute("This property is no longer in use")>]
override PrecisionExponent : int with get, setProperty Value
Type: 
Int32 See Also
See Also