The ScalarOccultation type exposes the following members.
Gets or sets the body to use for the illuminating body (commonly the sun).
The inertial frame is used to correct the position vectors for light time delay and aberration if the appropriate RadiationVectorType is set.
Gets a value indicating whether this object is frozen. A frozen object cannot be modified and an ObjectFrozenException will be thrown if an attempt is made to do so.(Inherited from DefinitionalObject.)
Gets a list of bodies which obscure the illuminating body.
Gets or sets the Point representing the location at which the occultation factor is being calculated.
Gets or sets whether or not to use true position to calculate the occultation, or apparent position adjusted for aberration. By default set to CorrectForLightTimeDelayAndAberration.