public final class Cartesian extends Object implements IEquatable<Cartesian>, IEquatableEpsilon<Cartesian>, ImmutableValueType
The corresponding 2-dimensional coordinates are Rectangular coordinates.
| Constructor and Description |
|---|
Cartesian()
Initializes a new instance.
|
Cartesian(AzimuthElevationRange coordinates)
Initializes a set of
Cartesian coordinates from the provided set of
AzimuthElevationRange coordinates. |
Cartesian(Cylindrical coordinates)
Initializes a set of
Cartesian coordinates from the provided set of Cylindrical coordinates. |
Cartesian(double[] elements)
Initializes a set of
Cartesian coordinates from the first 3 consecutive elements in the provided array. |
Cartesian(double[] elements,
int startIndex)
Initializes a set of
Cartesian coordinates from 3 consecutive elements in the provided array. |
Cartesian(double x,
double y,
double z)
Initializes a set of
Cartesian coordinates from the provided values. |
Cartesian(LongitudeLatitudeRadius coordinates)
Initializes a set of
Cartesian coordinates from the provided set of LongitudeLatitudeRadius coordinates. |
Cartesian(Pyramidal coordinates)
|
Cartesian(Spherical coordinates)
|
| Modifier and Type | Method and Description |
|---|---|
Cartesian |
add(Cartesian other)
Adds the specified set of
Cartesian coordinates to this instance. |
static Cartesian |
add(Cartesian left,
Cartesian right)
|
static Motion1<Cartesian> |
convertMotion(Motion1<LongitudeLatitudeRadius> motion,
int order)
Converts the motion given in terms of a set of
LongitudeLatitudeRadius coordinates to motion
of the corresponding set of Cartesian coordinates. |
Cartesian |
cross(Cartesian other)
Forms the cross product of the specified set of
Cartesian coordinates with this instance. |
static Cartesian |
divide(Cartesian left,
double right)
Divides a specified set of
Cartesian coordinates by a scalar. |
Cartesian |
divide(double scalar)
Divides this instance by a scalar.
|
double |
dot(Cartesian other)
Forms the dot product of the specified set of
Cartesian coordinates with this instance. |
static boolean |
equals(Cartesian left,
Cartesian right)
Returns
true if the two instances are exactly equal. |
boolean |
equals(Object obj)
Indicates whether another object is exactly equal to this instance.
|
boolean |
equalsEpsilon(Cartesian other,
double epsilon)
Indicates whether each coordinate value of another instance of this type
is within the required tolerance of the corresponding coordinate value of this instance.
|
boolean |
equalsType(Cartesian other)
Indicates whether another instance of this type is exactly equal to this instance.
|
double |
get(int index)
|
boolean |
getHasZeroMagnitude()
Gets a value indicating whether the
Magnitude (get) of this instance is zero. |
boolean |
getIsUndefined()
Gets a value indicating whether or not any of the coordinates for this instance have the value
Double.NaN. |
int |
getLength()
Gets the number of elements in this set of coordinates.
|
double |
getMagnitude()
Gets the magnitude of this instance.
|
double |
getMagnitudeSquared()
Gets the square of the
Magnitude (get) of this instance. |
UnitCartesian |
getMostOrthogonalAxis()
Gets the axis which is most orthogonal to this instance.
|
UnitCartesian |
getMostParallelAxis()
Gets the axis which is most parallel to this instance.
|
static Cartesian |
getUndefined()
Gets a set of
Cartesian coordinates with values of Double.NaN. |
double |
getX()
Gets the linear coordinate along the positive x-axis.
|
double |
getY()
Gets the linear coordinate along the positive y-axis.
|
double |
getZ()
Gets the linear coordinate along the positive z-axis.
|
static Cartesian |
getZero()
Gets a set of
Cartesian coordinates with values of zero. |
int |
hashCode()
Returns a hash code for this instance, which is suitable for use in hashing algorithms and data structures like a hash table.
|
Cartesian |
invert()
Inverts this instance.
|
static Cartesian |
multiply(Cartesian left,
double right)
Multiplies a specified set of
Cartesian coordinates by a scalar. |
static Cartesian |
multiply(Cartesian left,
Matrix3By3 right)
Multiplies a specified set of
Cartesian coordinates by a Matrix3By3. |
Cartesian |
multiply(double scalar)
Multiplies this instance by a scalar.
|
static Cartesian |
multiply(double left,
Cartesian right)
Multiplies a scalar by a specified set of
Cartesian coordinates. |
Cartesian |
multiply(Matrix3By3 matrix)
Multiplies this instance (treated as a row vector) by a
Matrix3By3. |
static Cartesian |
negate(Cartesian coordinates)
|
UnitCartesian |
normalize()
Forms a set of
UnitCartesian coordinates from this instance. |
UnitCartesian |
normalize(double[] magnitude)
Forms a set of
UnitCartesian coordinates from this instance
and returns the Magnitude (get) of the original instance in the provided parameter. |
static boolean |
notEquals(Cartesian left,
Cartesian right)
Returns
true if the two instances are not exactly equal. |
Cartesian |
rotate(ElementaryRotation rotation)
Produces a set of
Cartesian coordinates representing this instance which results from rotating
the original axes used to represent this instance by the provided ElementaryRotation rotation. |
Cartesian |
rotate(Matrix3By3 rotation)
Produces a set of
Cartesian coordinates representing this instance which results from rotating
the original axes used to represent this instance by the provided Matrix3By3 rotation. |
Cartesian |
rotate(UnitQuaternion rotation)
Produces a set of
Cartesian coordinates representing this instance which results from rotating
the original axes used to represent this instance by the provided UnitQuaternion rotation. |
Cartesian |
subtract(Cartesian other)
Subtracts the specified set of
Cartesian coordinates from this instance. |
static Cartesian |
subtract(Cartesian left,
Cartesian right)
|
static Cartesian |
toCartesian(UnitCartesian coordinates)
Converts a set of
UnitCartesian coordinates to a set of Cartesian coordinates. |
String |
toString()
Returns the string representation of the value of this instance.
|
public Cartesian()
public Cartesian(double x,
double y,
double z)
Cartesian coordinates from the provided values.x - The linear coordinate along the positive x-axis.y - The linear coordinate along the positive y-axis.z - The linear coordinate along the positive z-axis.public Cartesian(@Nonnull Spherical coordinates)
coordinates - The set of Spherical coordinates.public Cartesian(@Nonnull LongitudeLatitudeRadius coordinates)
Cartesian coordinates from the provided set of LongitudeLatitudeRadius coordinates.coordinates - The set of LongitudeLatitudeRadius coordinates.public Cartesian(@Nonnull Cylindrical coordinates)
Cartesian coordinates from the provided set of Cylindrical coordinates.coordinates - The set of Cylindrical coordinates.public Cartesian(@Nonnull Pyramidal coordinates)
coordinates - The set of Pyramidal coordinates.public Cartesian(@Nonnull AzimuthElevationRange coordinates)
Cartesian coordinates from the provided set of
AzimuthElevationRange coordinates.coordinates - The set of AzimuthElevationRange coordinates.public Cartesian(@Nonnull double[] elements)
Cartesian coordinates from the first 3 consecutive elements in the provided array.elements - The array of coordinate values.ArgumentNullException - Thrown when elements is null.ArgumentOutOfRangeException - An object of this type must be constructed from an array with at least 3 elements.public Cartesian(@Nonnull double[] elements, int startIndex)
Cartesian coordinates from 3 consecutive elements in the provided array.elements - The array of coordinate values.startIndex - The index of the first element in the array to use.ArgumentNullException - Thrown when the array of elements is null.ArgumentOutOfRangeException - Thrown when an object of this type is constructed from an array with less than 3 elements.@Nonnull public static Cartesian getZero()
Cartesian coordinates with values of zero.@Nonnull public static Cartesian getUndefined()
Cartesian coordinates with values of Double.NaN.
Use IsUndefined (get) to test whether a Cartesian instance
is undefined since it will return true if any of the coordinate values
are Double.NaN.
@Nonnull public static Motion1<Cartesian> convertMotion(@Nonnull Motion1<LongitudeLatitudeRadius> motion, int order)
LongitudeLatitudeRadius coordinates to motion
of the corresponding set of Cartesian coordinates.motion - The LongitudeLatitudeRadius motion.order - The order of the highest derivative to convert.Cartesian.public final double getX()
public final double getY()
public final double getZ()
@Nonnull public final Cartesian invert()
Cartesian coordinates that represents the inverse of this instance.@Nonnull public final Cartesian multiply(double scalar)
scalar - The multiplier, or value which is to multiply this instance.Cartesian coordinates that represents the result of the multiplication.@Nonnull public final Cartesian multiply(@Nonnull Matrix3By3 matrix)
Matrix3By3.matrix - The Matrix3By3 which will be premultiplied by this instance.Cartesian coordinates that represents the result of the multiplication.@Nonnull public final Cartesian divide(double scalar)
scalar - The divisor, or value which is to divide this instance.Cartesian coordinates that represents the result of the division.@Nonnull public final Cartesian add(@Nonnull Cartesian other)
Cartesian coordinates to this instance.other - The addend, or value which is to be added to this instance.Cartesian coordinates that represents the result of the addition.@Nonnull public final Cartesian subtract(@Nonnull Cartesian other)
Cartesian coordinates from this instance.other - The subtrahend, or value which is to be subtracted from this instance.Cartesian coordinates that represents the result of the subtraction.@Nonnull public final Cartesian cross(@Nonnull Cartesian other)
Cartesian coordinates with this instance.public final double dot(@Nonnull Cartesian other)
Cartesian coordinates with this instance.other - The set of Cartesian coordinates to dot with this instance.double that represents the result of the product.@Nonnull public static Cartesian multiply(@Nonnull Cartesian left, @Nonnull Matrix3By3 right)
Cartesian coordinates by a Matrix3By3.left - The multiplicand, or value which is to be multiplied by right.right - The multiplier, or value which is to multiply left.Cartesian coordinates that represents the result of the multiplication.@Nonnull public static Cartesian multiply(@Nonnull Cartesian left, double right)
Cartesian coordinates by a scalar.left - The multiplicand, or value which is to be multiplied by right.right - The multiplier, or value which is to multiply left.Cartesian coordinates that represents the result of the multiplication.@Nonnull public static Cartesian multiply(double left, @Nonnull Cartesian right)
Cartesian coordinates.left - The multiplicand, or value which is to be multiplied by right.right - The multiplier, or value which is to multiply left.Cartesian coordinates that represents the result of the multiplication.@Nonnull public static Cartesian divide(@Nonnull Cartesian left, double right)
Cartesian coordinates by a scalar.left - The dividend, or value which is to be divided by right.right - The divisor, or value which is to divide left.Cartesian coordinates that represents the result of the division.@Nonnull public static Cartesian add(@Nonnull Cartesian left, @Nonnull Cartesian right)
left - The augend, or value to which right is to be added.right - The addend, or value which is to be added to left.Cartesian coordinates that represents the result of the addition.@Nonnull public static Cartesian subtract(@Nonnull Cartesian left, @Nonnull Cartesian right)
Cartesian coordinates from another specified set of Cartesian coordinates.left - The minuend, or value from which right is to be subtracted.right - The subtrahend, or value which is to be subtracted from left.Cartesian coordinates that represents the result of the subtraction.@Nonnull public static Cartesian negate(@Nonnull Cartesian coordinates)
coordinates - The set of coordinates.Cartesian coordinates.@Nonnull public final Cartesian rotate(@Nonnull ElementaryRotation rotation)
Cartesian coordinates representing this instance which results from rotating
the original axes used to represent this instance by the provided ElementaryRotation rotation.
This type of rotation is sometimes referred to as an "alias rotation".
For more information on how quaternions and other coordinates are used to represent rotations, see the Coordinates topic.
rotation - The ElementaryRotation.Cartesian coordinates which is the result of the rotation.UnsupportedCaseException - Thrown if rotation's Axis (get) property is not an AxisIndicator.FIRST,
AxisIndicator.SECOND, or AxisIndicator.THIRD.@Nonnull public final Cartesian rotate(@Nonnull Matrix3By3 rotation)
Cartesian coordinates representing this instance which results from rotating
the original axes used to represent this instance by the provided Matrix3By3 rotation.
This type of rotation is sometimes referred to as an "alias rotation".
For more information on how quaternions and other coordinates are used to represent rotations, see the Coordinates topic.
rotation - The Matrix3By3 rotation.Cartesian coordinates which is the result of the rotation.@Nonnull public final Cartesian rotate(@Nonnull UnitQuaternion rotation)
Cartesian coordinates representing this instance which results from rotating
the original axes used to represent this instance by the provided UnitQuaternion rotation.
This type of rotation is sometimes referred to as an "alias rotation".
For more information on how quaternions and other coordinates are used to represent rotations, see the Coordinates topic.
rotation - The UnitQuaternion rotation.Cartesian coordinates which is the result of the rotation.@Nonnull public final UnitCartesian getMostOrthogonalAxis()
@Nonnull public final UnitCartesian getMostParallelAxis()
public final boolean getIsUndefined()
Double.NaN.public final int getLength()
public final double get(int index)
index of 0, 1, and 2 corresponding to the coordinates
X (get), Y (get), and Z (get).index - The index to retrieve.index.ArgumentOutOfRangeException - Thrown when index is less than 0 or greater than or equal to Length (get).public boolean equals(Object obj)
equals in class Objectobj - The object to compare to this instance.true if obj is an instance of this type and represents the same value as this instance; otherwise false.Object.hashCode(),
HashMappublic final boolean equalsType(@Nonnull Cartesian other)
equalsType in interface IEquatable<Cartesian>other - The instance to compare to this instance.true if other represents the same value as this instance; otherwise false.public final boolean equalsEpsilon(@Nonnull Cartesian other, double epsilon)
equalsEpsilon in interface IEquatableEpsilon<Cartesian>other - The set of Cartesian coordinates to compare to this instance.epsilon - The limit at which the absolute differences between the coordinate values will not be considered equal.true if the absolute differences are less than or equal to epsilon; otherwise false.public int hashCode()
hashCode in class ObjectObject.equals(java.lang.Object),
System.identityHashCode(java.lang.Object)public String toString()
public static boolean equals(@Nonnull Cartesian left, @Nonnull Cartesian right)
true if the two instances are exactly equal.left - The instance to compare to right.right - The instance to compare to left.true if left represents the same value as right; otherwise false.public static boolean notEquals(@Nonnull Cartesian left, @Nonnull Cartesian right)
true if the two instances are not exactly equal.left - The instance to compare to right.right - The instance to compare to left.true if left does not represent the same value as right; otherwise false.public final double getMagnitude()
public final double getMagnitudeSquared()
Magnitude (get) of this instance.public final boolean getHasZeroMagnitude()
Magnitude (get) of this instance is zero.@Nonnull public final UnitCartesian normalize()
UnitCartesian coordinates from this instance.
The normalization of the cartesian components is accomplished in the usual way. It should be noted that this does not guarantee a result whose magnitude will be 1.0 in cases where an individual component underflows upon squaring.
UnitCartesian coordinates.ArithmeticException - The magnitude of the provided coordinates must not be zero.NotFiniteNumberException - The magnitude of the provided coordinates must not be infinite.@Nonnull public final UnitCartesian normalize(@Nonnull double[] magnitude)
UnitCartesian coordinates from this instance
and returns the Magnitude (get) of the original instance in the provided parameter.
The normalization of the cartesian components is accomplished in the usual way. It should be noted that this does not guarantee a result whose magnitude will be 1.0 in cases where an individual component underflows upon squaring.
magnitude - On input, an array with one element. On return, the array is populated with
the magnitude of the original set of Cartesian coordinates.UnitCartesian coordinates.ArithmeticException - The magnitude of the provided coordinates must not be zero.NotFiniteNumberException - The magnitude of the provided coordinates must not be infinite.@Nonnull public static Cartesian toCartesian(@Nonnull UnitCartesian coordinates)
UnitCartesian coordinates to a set of Cartesian coordinates.coordinates - The set of UnitCartesian coordinates.Cartesian coordinates.