public final class RealTimeAnimation extends ForwardAnimation
ForwardAnimation.AnimationStatem_time| Constructor and Description |
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RealTimeAnimation()
Initializes a new instance.
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| Modifier and Type | Method and Description |
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protected JulianDate |
getNextTime()
Gets the next animation time.
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double |
getTimeOffset()
Gets the offset in seconds that is applied to the current time.
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void |
nextFrame()
Advances to the next frame.
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protected void |
resetTime()
Resets the current animation time.
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void |
setTimeOffset(double value)
Sets the offset in seconds that is applied to the current time.
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addHasReset, addPaused, addStarted, addStopped, animate, dispose, getAnimatingForward, getIsAnimating, getIsPaused, getIsReset, getIsStopped, getMessageLoopType, getRefreshRate, getState, getTargetedFramesPerSecond, getTime, onHasReset, onPaused, onStarted, onTimeUpdate, pause, playForward, removeHasReset, removePaused, removeStarted, removeStopped, reset, setAnimatingForward, setMessageLoopType, setRefreshRate, setState, setTargetedFramesPerSecond, setTime, startAnimationPump, stepForward, stopAnimationPump, validateAnimationanimate, dispose, getResourceTimerEnabled, resourceTimerCallback, setResourceTimerEnabledclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitclosepublic void nextFrame()
nextFrame in class ForwardAnimationpublic final double getTimeOffset()
public final void setTimeOffset(double value)
protected void resetTime()
ForwardAnimationresetTime in class ForwardAnimationprotected JulianDate getNextTime()
ForwardAnimationgetNextTime in class ForwardAnimation