EOIR_R PropertyMapData
Return information about EOIR texture maps.
Syntax
EOIR_R <ScenarioPath> PropertyMapData {Option} <CentralBodyName> [<Parameter>]
Description
Use the EOIR_R PropertyMapData command to retrieve texture map information from an EOIR configuration.
The following table describes the valid values for {Option} and associated parameters.
{Option} | Description |
---|---|
GetNumberOfMaps <CentralBodyName> | Returns the number of texture maps in an EOIR configuration.
<CentralBodyName> is the name of the central body for the scenario. |
GetMapLabel <CentralBodyName> <MapIndex> | Returns all the texture map names for an EOIR configuration.
<CentralBodyName> is the name of the central body for the scenario. <MapIndex> is the list of names of the texture maps. |
GetFile <CentralBodyName> <MapLabel> | Returns the data file for a specific a texture map that has an array of values across the map.
<CentralBodyName> is the name of the central body for the scenario. <MapLabel> is the name of the texture map. |
GetCoordinateP{1-4}Lat <CentralBodyName> <MapLabel> | Retrieves the latitude of one of the four corners of the texture map: P1 for northwest, P2 for northeast, P3 for southwest, and P4 for southeast. The latitude will be in degrees (-90 to 90).
<CentralBodyName> is the name of the central body for the scenario. <MapLabel> is the name of the texture map. |
GetCoordinateP{1-4}Lon <CentralBodyName> <MapLabel> | Retrieves the longitude of one of the four corners of the texture map: P1 for northwest, P2 for northeast, P3 for southwest, and P4 for southeast. The longitude will be in degrees (-180 to 180).
<CentralBodyName> is the name of the central body for the scenario. <MapLabel> is the name of the texture map. |
GetMapType <CentralBodyName> <MapLabel> | Retrieves the type of texture map associated with a <CentralBodyName> for the map named in <MapLabel>.
The possible types are:
|
GetConstantValue <CentralBodyName> <MapLabel> <ConstantValue> | Retrieves the constant value associated with a texture map. The units are as follows:
<CentralBodyName> is the name of the central body for the scenario. <MapLabel> is the name of the texture map. |
GetWavelengthStart <CentralBodyName> <MapLabel> | Retrieves the wavelength lower limit applied to a specific texture map. The unit for wavelength is um. These are not valid for SetMapType = Temperature.
<CentralBodyName> is the name of the central body for the scenario. <MapLabel> is the name of the texture map. |
GetWavelengthStop <CentralBodyName> <MapLabel> | Retrieves the wavelength upper limit applied to a specific texture map. The unit for wavelength is um. These are not valid when GetMapType = Temperature.
<CentralBodyName> is the name of the central body for the scenario. <MapLabel> is the name of the texture map. |
GetShowMap <CentralBodyName> <MapLabel> | Retrieves the setting of On or Off, showing whether or not the map is effective for the current EOIR configuration.
<CentralBodyName> is the name of the central body for the scenario. <MapLabel> is the name of the texture map. |
Examples
To retrieve a texture map name list
To get the longitude for the northeast corner point of the texture map
To get the type of a specific texture map
To get a texture map CSV file
To get the wavelength upper limit for a texture map
To retrieve whether or not a texture map is turned on the EOIR configuration
Return message
Group membership
This command belongs to the following group(s):
Version
12.5