Scenario

There are a number of Connect commands available for the scenario or all objects in the scenario.

Since only one scenario can be open at any given time in STK, you can substitute the scenario name with a wildcard (*) so that the <ObjectPath> is Scenario/* or just *. For example, you could type Scenario/* for Scenario/stkDemo, where * refers to the scenario loaded.

Command Format Description Version
3DTiles 3DTiles <ScenarioPath> Analysis {AddTileset | RemoveTileset} <Option> Register and unregister a 3D tileset for STK to use in Access Constraint analysis. 12
AllInstanceNames AllInstanceNames <ApplicationPath> [IncludeAccess] [<Delimiter>] Identify all <ObjectPaths> within the current scenario 11
CalculationTool CalculationTool <ScenarioPath> {Options} Define coordinate systems and elements used in constructing them, including templates. 11.5
CalculationTool Condition CalculationTool <ScenarioPath> <ParentObject> {Action} {"Condition" | "ConditionTemplate"} <ComponentName> [{ConditionType} <TypeParams>] Define and modify Condition components and templates. 11.2
CalculationTool Condition Set CalculationTool <ScenarioPath> <ParentObject> {Action} {"Condition Set" | "Condition SetTemplate"} <ComponentName> [{ConditionType} <TypeParams>] Define and modify Condition Set components and templates. 11.5
CalculationTool Parameter Set CalculationTool <ScenarioPath> <ParentObject> {Action} {"Parameter Set" | "Parameter SetTemplate"} <ComponentName> [{ParameterSetType} <TypeParams>] Define and modify Parameter Set components and templates. 10
CalculationTool Scalar Calculation CalculationTool <ScenarioPath> <ParentObject> {Action} {"Scalar Calculation" | "Scalar CalculationTemplate"} <ComponentName> [{ScalarCalculationType} <TypeParams>] Define and modify Scalar Calculation components and templates. 12.8
CalculationTool_R CalculationTool_R <ScenarioPath> {Option} [<Parameters>] Return information about CalculationTool components. 11
CalculationTool_RM CalculationTool_RM <ScenarioPath> {Option} [<Parameters>] Return information about CalculationTool components. 10.1
CentralBody_R CentralBody_R <ApplicationPath> <ObjectPath> Returns the name of the central body of any object 10.0.2
CheckIsAppBusy CheckIsAppBusy <ApplicationPath> Determine the busy state of the STK application. 9.0
CheckScenario CheckScenario <ApplicationPath> Determine if a scenario is open in the current STK session 4.0.2
Convert CBPosition Convert <ScenarioPath> CBPosition {Planetodetic | Planetocentric} {CentralBodyName} <Latitude> <Longitude> {<Altitude> | <Radius>} Convert a planetodetic position to/from a planetocentric position. 6.1
Convert MapGridPoint Convert <ScenarioPath> MapGridPoint {FromMapGridSpec} {PointDef} {ToMapGridSpec} Convert a map point between Latitude/Longitude and UTM. 6.2
Convert OrbitPointMotion Convert <ScenarioPath> OrbitPointMotion [Precision <Value>] {FromElementsType} <Elements> {ToElementsType} Perform orbit element conversions. 10.1
CreateTLEFile CreateTLEFile <ScenarioPath> {Source} "<TLEFilePath>" [{Options}] {SearchParameters} Creates a TLE file, using Satellites obtained from the Satellite database. 11.6
Database Database <ScenarioPath> {DBOption} Update the satellite database from the AGI Web site, or set the default and auxiliary databases 11.6
DoesObjExist DoesObjExist <ApplicationPath> <ObjectPath> Determine if an object or scenario is open in the current STK session 4.0.2
EOIR CloudData EOIR <ScenarioPath> CloudData {Option} <CloudLabel> [<Parameter>] Set values for EOIR cloud data. 12
EOIR PropertyMapData EOIR <ScenarioPath> PropertyMapData {Option} <CentralBodyName> [<Parameter>] Set values for EOIR property map data. 12.5
EOIR SetAtmosphere Clouds EOIR <ScenarioPath> SetAtmosphere Clouds {On | Off} Turns clouds on and off. 12
EOIR SetAtmosphere Mode EOIR <ScenarioPath> SetAtmosphere Mode {0 | 1 | 2} Sets the atmosphere mode to off, simple atmosphere, or MODTRAN atmosphere. 12
EOIRDetails EOIRDetails <ObjPath> {Option} <Parameter> Sets values for EOIR scene details. 12.0.1
EOIR_R PropertyMapData EOIR_R <ScenarioPath> PropertyMapData {Option} <CentralBodyName> [<Parameter>] Return information about EOIR texture maps. 12.5
EarthData EarthData <ScenarioPath> {EarthDataOption} <Parameter> Load or reload an EarthData file. 11.3
ExportCZML ExportCZML <ScenarioPath> "<OutputFilePath>" {3D Model Server URL} Export an STK Scenario to Cesium 11.2
ExportMapStyles ExportMapStyles <ScenarioPath> {Options} Export map styles. 6.1
ForceRecomputeOnLoad ForceRecomputeOnLoad <ScenarioPath> {Options} Force a recompute of data (access intervals, considered times, stagelist derived data) on scenario load. 12
GIS Export GIS <ScenarioPath> Export "<ShapefilePath>" {ShapeType} [Object <ObjectPath> | ObjectWithOption <ObjectPath> objectOption] ... [{ExportOptions}] Export STK object data into a shapefile 11.6
GIS Import GIS <ScenarioPath> Import "<ShapefilePath>" {ObjectType} [<ImportOptions>] Import GIS shapefile into current scenario 11
GIS Pattern GIS <ScenarioPath> Pattern "<ShapefilePath>" <SensorObjectPath> Export the footprint of a sensor to a shapefile 11.6
GIS Swath GIS <ScenarioPath> Swath "<ShapefilePath>" <SensorObjectPath> Export a sensor swath to a shapefile 11.6
GenFluxHistory GenFluxHistory <ScenarioPath> ({FluxOption} <Value>)... Generate daily solar flux and geomagnetic data histories in the .fxm format based on CSSI predicts files. 11
GetAnimationData GetAnimationData <ScenarioPath> {Option} Return information about the animation settings. 11.5
GetDescription GetDescription <ObjectPath> {Type} Return the description of an object 4.0.6
GetDirectory GetDirectory <ApplicationPath> {DirOption} Return the path of the selected directory. 9.2.1
GetEpoch GetEpoch <ScenarioPath> Return the current scenario epoch 4.0
GetLocalTimeZoneName_R GetLocalTimeZoneName_R / Returns the name of the local time zone 12.2
GetMapStyles_R GetMapStyles_R <ScenarioPath> Return a list of map styles. 6.1
GetTimePeriod GetTimePeriod <ObjectPath> Return the current scenario time period or the start and stop times for a vehicle. 4.0
Graphics Label Graphics <ObjectPath> Label {Options} Control the display of object labels 9.0
Graphics ObjectStateInWin Graphics <ScenarioPath> ObjectStateInWin {Options} Control the display of objects' graphics in the 2D window. 7.0
Graphics WindowState Graphics <ObjectPath> WindowState {Options} Control the display of object graphics in the 2D window. 10
ImportFromDB ImportFromDB <ScenarioPath> {Type} {Source} [{Options}] {SearchParameters} Import Cities, Facilities, and Satellites from the database or Stars from a collection. 10
ImportMapStyles ImportMapStyles <ScenarioPath> {Options} Import map styles. 6.1
KeyValueMetaData KeyValueMetaData <ScenarioPath> {Option} [<Parameters>] Save properties to STK objects for search in STK Data Federate (SDF). 11.2
KeyValueMetaData_RM KeyValueMetaData_RM <ScenarioPath> {Option} [<Parameters>] Return information about KeyValueMetaData. 11.2
LaserEnvironment LaserEnvironment <ScenarioPath | ObjectPath> SetValue <AttributePath> <Value> [<Unit>] Control the use of laser environmental settings in a scenario or of STK objects 12.4
LaserEnvironment_RM LaserEnvironment_RM <ScenarioPath | ObjectPath> GetValue [<AttributePath>] Get information about laser environmental settings in a scenario or at the STK object level. 12.4
Load Load <ApplicationPath> {<ClassPath> | VDF} "<FilePath>" Open an existing scenario or insert an object into the current scenario 8.0
MeasureSurfaceDistance MeasureSurfaceDistance <ScenarioPath> <StartLat> <StartLon> <EndLat> <EndLon> [<CentralBodyName>] Returns the distance between two points on the surface of the central body in meters 5.0
New New <ApplicationPath> <ClassPath> <NewObjectName> {NewOptions} Create a new scenario or add a new object to the current scenario 8.1
NewMulti NewMulti <ApplicationPath> <ClassPathOfObjectToCreate> <NumToCreate> <NewName1> [<NewName2>...] [NoDefault] [Ignore] Create multiple instances of new objects 4.2
ObjectTreeCollapse ObjectTreeCollapse <ScenarioPath> {All | Object <TruncObjectPath> | Class <TruncObjectPath> | Children <TruncObjectPath>} Selectively collapse items in the STK Object Browser tree. 11.1
ObjectTreeExpand ObjectTreeExpand <ScenarioPath> {All | Object <TruncObjectPath> | Class <TruncObjectPath> | Children <TruncObjectPath>} Selectively expand items in the STK Object Browser tree. 11.1
Parallel Parallel <AppOrScenPath> {ParallelOption} Configure parallel processing. 12
Parallel_RM Parallel_RM <AppOrScenPath> {ParallelOption} Return information related to parallel processing. 12
QuickSave QuickSave <ScenarioPath> Save a scenario without saving subobjects 4.0
RCS RCS <ObjectPath> {Options} <Parameters> Set and modify RCS values for an object 10.1
RCS_R RCS_R <ObjectPath> <Frequency> [<IncidentAz> <IncidentEl> <ReflectedAz> <ReflectedEl>] Return the RCS value for an object 8.0
RCS_RM RCS_RM <ObjectPath> GetValue [<AttributePath>] Get information about radar cross section properties. 10.1
RFEnvironment RFEnvironment <ScenarioPath | ObjectPath> SetValue <AttributePath> <Value> [<Unit>] Control the use of environmental models in a scenario 9.0
RFEnvironment_RM RFEnvironment_RM <ScenarioPath | ObjectPath> GetValue [<AttributePath>] Get information about environmental models. 12.2
Rename Rename <ObjectPath> <NewName> Rename an object 4.0
SDFLoad SDFLoad <ApplicationPath> <Parameters> Load a VDF or STK file from the STK Data Federate (SDF) servers into STK. 11.7
SDFSave SDFSave <ApplicationPath> <ObjectPath> "<ServerFilePath>" [<Options>] Save or check in a VDF or STK object to the STK Data Federate (SDF) servers. 11.7
SDFUpload SDF / {Upload/Download} <Filepath> <VDFPath> Ability to upload and download files to the SDF. 12.1
SEET Graphics (Scenario) SEET <ScenarioPath> Graphics MagField {GfxOptions} Specify SEET magnetic field graphics options. 9.1
SEET Radiation (Scenario) SEET <ScenarioPath> Radiation {RadOptions} Specify SEET radiation options. 9.1
SOC SOC <ScenarioPath> {Options} <Parameters> Set search criteria, perform a search, and insert search results into the Scenario 11.2
SOC_RM SOC_RM <ScenarioPath> {Options} Return information needed to set up a search of the SOC 11.2
Save Save <ApplicationPath> <ObjectPath> ["<SaveInDirectory>"] Save a scenario or object within a scenario 4.0
SaveAs SaveAs <ApplicationPath> <ObjectPath> "<FilePath>" Save a scenario or object within a scenario with a different name 4.2
SaveComputedData SaveComputedData <ScenarioPath> {Options} Save computed data (access intervals, considered times, stagelist derived data). 12
SetAnalysisTimePeriod SetAnalysisTimePeriod <ScenarioPath> {TimeInterval} Establish the scenario's analysis time period 10
SetAsDefault SetAsDefault <ApplicationPath> [<ObjectPath>] Save the indicated object as the default 4.2
SetDefaultDir SetDefaultDir <ApplicationPath> "<NewDirectoryPath>" Set the current default directory path 4.0.5
SetDescription SetDescription <ObjectPath> {Type} [{Option}] "<Description>" Set the long or short description of a scenario or object 6.2
SetEpoch SetEpoch <ScenarioPath> {"<EpochTime>" | UseAnalysisStartTime} Set the scenario epoch 9.0
SetLocalTimeZoneName SetLocalTimeZoneName {"<Time Zone>"} Sets the name of the local time zone 12.2
ShowNames ShowNames <ScenarioPath> [SubObjects [<ParentPath>]] [Class <ClassName>] Identify the subobjects of an object or all objects of a certain type 10.1
Spice Spice <ScenarioPath> {Action} [<Parameters>] Loads, removes, or reorders Spice ephemeris files. 12.4
Spice_RM Spice_RM <ScenarioPath> {FileList, BodyList, BodySegments, FileSegments} <Parameters> Returns information about Spice files. 12.4
SubObjUnload SubObjUnload <ObjectPath> Unload all subobjects of a scenario or object 4.0
Terrain Terrain <ScenarioPath> {Action} <Parameters> Add or remove terrain data to be used in STK calculations 12.8
TerrainServer TerrainServer <ApplicationPath> <Parameters> Specify a terrain server to be used in STK calculations 11.7
TerrainServer_RM TerrainServer_RM <ApplicationPath> {Option} To get information about the terrain server being used in STK calculations 11.7
Terrain_RM Terrain_RM <ScenarioPath> TerrainServer {Option} Return information about the Terrain Server. 12.8
TimeTool TimeTool <ScenarioPath> {Options} Define components defining instances or intervals of time. 11.5
TimeTool Interval TimeTool <ScenarioPath> <ParentObject> {Action} {"Interval" | "IntervalTemplate"} <ComponentName> [{IntervalType} <TypeParams>] Define and modify Interval components and templates. 11.3
TimeTool Interval List TimeTool <ScenarioPath> <ParentObject> {Action} {"Interval List" | "Interval ListTemplate"} <ComponentName> [{IntervalListType} <TypeParams>] Define and modify Interval List components and templates. 11.5
TimeTool Time Array TimeTool <ScenarioPath> <ParentObject> {Action} {"Time Array" | "Time ArrayTemplate"} <ComponentName> [{TimeArrayType} <TypeParams>] Define and modify Time Array components and templates. 11.7.1
TimeTool Time Instant TimeTool <ScenarioPath> <ParentObject> {Action} {"Time Instant" | "Time InstantTemplate"} <ComponentName> [{TimeInstantType} <TypeParams>] Define and modify Time Instant components and templates. 10
TimeTool_R TimeTool_R <ScenarioPath> {Option} [<Parameters>] Return information about TimeTool components. 10
TimeTool_RM TimeTool_RM <ScenarioPath> {Option} [<Parameters>] Return information about TimeTool components. 10.1
Timeline Timeline <ScenarioPath> {Option} <Parameters> Define and manage the Timeline in STK 10.1
Units_Convert Units_Convert <ScenarioPath> {Date | Unit} <Parameters> Convert a value from one unit to another. 10.1
Units_Get Units_Get <ScenarioPath> {Option} [Abbreviation] List the current units of measure. 11.2
Units_Set Units_Set <ScenarioPath> {Option} <Parameters> Set units of measure. 11.7
Units_SetConnect Units_SetConnect <AppOrScenPath> {Default | Internal | {Dimension} {Unit}... } Set units of measure for Connect. 10.1
Unload Unload <ApplicationPath> <ObjectPath> [RemAssignedObjs] Remove an object or scenario 4.0
UnloadMulti UnloadMulti <ApplicationPath> <ObjectPath> Remove an object and all of its subobjects from the current scenario 9.1
VO ObjectStateInWin VO <ScenarioPath> ObjectStateInWin {Options} Control the display of object graphics in the 3D window. 7.0
VO WindowState VO <ObjectPath> WindowState {Options} Control the display of object graphics in the 3D window. 10
VectorTool Angle VectorTool <ScenarioPath> <ParentObject> {Action} {Angle | AngleTemplate} <AngleName> [{AngleType} <AngleTypeParams>] Define and modify Angle geometry components and templates. 10
VectorTool Axes VectorTool <ScenarioPath> <ParentObject> {Action} {Axes | AxesTemplate} <AxesName> [{AxesType} <AxesTypeParams>] Define and modify Axes geometry components and templates. 11.5
VectorTool Plane VectorTool <ScenarioPath> <ParentObject> {Action} {Plane | PlaneTemplate} <PlaneName> [{PlaneType} <PlaneTypeParams>] Define and modify Plane geometry components and templates. 11.2
VectorTool Point VectorTool <ScenarioPath> <ParentObject> {Action} {Point | PointTemplate} <PointName> [{PointType} <PointTypeParams>] Define and modify Point geometry components and templates. 12.7
VectorTool System VectorTool <ScenarioPath> <ParentObject> {Action} {System | SystemTemplate} <SystemName> [{SystemType} <SystemTypeParams>] Define and modify System geometry components and templates. 10
VectorTool Vector VectorTool <ScenarioPath> <ParentObject> {Action} {Vector | VectorTemplate} <VectorName> [{VectorType} <VectorTypeParams>] Define and modify Vector geometry components and templates. 12.8
VectorTool_R VectorTool_R <ScenarioPath> {Option} [<Parameters>] Return information about VectorTool components. 10.1
VectorTool_RM VectorTool_RM <ScenarioPath> {Option} [<Parameters>] Return information about VectorTool components. 10.1
WinMedia2d WinMedia2d <ScenarioPath> {WinMediaOptions} Set Windows Media WebCast options for the 2D graphics window. 6.1
WinMedia3d WinMedia3d <ScenarioPath> {WinMediaOptions} Set Windows Media WebCast options for the 3D graphics window. 6.1