Graphics SetDynamicState
Allow faster rendering on 2d maps if a facility, place, target position or sensor orientation is changed frequently.
Syntax
Graphics <ObjectPath> SetDynamicState IsDynamic {On | Off}
Description
The Graphics SetDynamicState command can be used to allow faster rendering on 2d maps if a facility, place, target position or sensor orientation is to be changed frequently.
For sensors this command will be more effective when the sensor's parent is a facility, place or target.
Set IsDymanic to On to prevent a redraw of all graphics items during animation if the facility, place, target, or sensor is moved. The default state is Off.
Examples
Graphics */Facility/Facility1 SetDynamicState IsDynamic on
Graphics */Place/Smallsville/Sensor/Pointer SetDynamicState IsDynamic on
Return message
Group membership
This command belongs to the following group(s):
Version
10.1