VO UseStoredView
Set the current view in a 3D window to a previously stored view
Syntax
VO <ScenarioPath> UseStoredView "<ViewName>" [<WinNumber>]
Related commands
- VO DeleteStoredView
- VO SaveStoredView
- VO UseSmoothTransition
- VO UseStoredViewImageSets
- VO UseStoredViewTime
- VO_R StoredViewNames
Description
The VO UseStoredView command sets the current view in the 3D window to a view previously stored. For "<ViewName>", specify the name of the view exactly as seen in the Stored Views section of the View Pilot tool.
Include the optional <WinNumber> to set the stored view in a specific 3D window. If no <WinNumber> is included, the stored view is set for the first 3D window.
The animation time is updated to be the time at which the view was stored if the VO UseStoredViewTime command is set to On.
Examples
To switch the view in the second 3D window from the current one to a stored view called InitView:
VO * UseStoredView "InitView" 2
Return message
Group membership
This command belongs to the following group(s):
Version
4.1.1