Transforms the input vector from this axes
into the output axes.
[Visual Basic .NET] |
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Public Function Transform( _
ByVal Epoch As System.Object, _
ByVal OutputAxes As IAgCrdnAxes, _
ByVal VectorInMyAxes As IAgCartesian3Vector _
) As IAgCrdnAxesTransformResult
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[C#] |
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public IAgCrdnAxesTransformResult Transform(
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[Managed C++] |
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public: IAgCrdnAxesTransformResult^ Transform(
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[Java] |
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public IAgCrdnAxesTransformResult transform(
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[Unmanaged C++] |
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public: HRESULT Transform(
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- Epoch
- Specify an epoch. The method may throw an exception if the epoch parameter specified cannot be converted to a currently selected date unit.
- OutputAxes
- Specify an axes the input vector is transformed into.
- VectorInMyAxes
- Specify an input vector to be transformed from this axes into the ouput axes.
Consider a vector rotating and changing its
magnitude in space. The vector's direction and magnitude as well as
its time rate of change can be given at some specified time using
Cartesian coordinates in one of VGT coordinate axes. The same
vector at the same time will have different Cartesian coordinates
with respect to different VGT coordinate axes. One set of
coordinates can be obtained from the other using Transform methods
defined for VGT coordinate axes: given time and coordinates with
respect to one VGT coordinate axes, these methods output
coordinates with respect to other axes. For example, consider a
position vector of a satellite defined as displacement vector
between the center of the Earth and the center of the satellite.
When this position vector is viewed with respect to the Moon fixed
axes, its magnitude remains the same because the vector is still a
displacement vector between the Earth center and the center of
satellite. Its Cartesian coordinates with respect to the Moon fixed
axes will be different but not its magnitude.
Transform a vector to
the Earth's Fixed axes.
[C#] | Copy Code | |
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Transform a vector to
the Earth's Fixed axes.
[Visual Basic .NET] | Copy Code | |
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