The interface defines methods and properties
common to all axes.
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Find an orientation in the specified axes. |
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Find an angular velocity and orientation in the specified axes. |
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Transforms the input vector from this axes into the output axes. |
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Transforms the input vector and vector's rate from this axes into the output axes. |
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Returns an object that allows modifying the axes labels. |
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Returns a type of the axes object. |
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Returns the X axis of the component. |
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Returns the Y axis of the component. |
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Returns the Z axis of the component. |
Finds the axes'
orientation in Earth's Fixed axes.
[C#] | ![]() |
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Finds the axes'
orientation in Earth's Fixed axes.
[Visual Basic .NET] | ![]() |
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