Description
Gets or sets the up direction of the camera
in
Axes. The
array contains the components of the direction arranged in the
order x, y, z.
Property type
Read-write property
Syntax
[Visual Basic .NET] |
Public Property UpVector() As System.Array
|
[C#] |
public System.Array UpVector {get; set;}
|
[Managed C++] |
public: __property System::Array^ get_UpVector();
public: __property void set_UpVector(
System::Array ^
);
|
[Unmanaged C++] |
public: HRESULT get_UpVector(
SAFEARRAY ** ppRetVal
);
public: HRESULT put_UpVector(
SAFEARRAY * pNewUpVector
);
|
[Java] |
public Object[] getUpVector();public void setUpVector(
Object[]
);
|
Example
Shows the format of
the Camera's UpVector property.
[C#] |
Copy Code
|
Array upVector = new object[]
{
0,
0,
1
};
scene.Camera.UpVector = upVector;
|
|
Shows the format of
the Camera's UpVector property.
[Visual Basic .NET] |
Copy Code
|
Dim upVector As
Array = New Object() {0, 0,
1}
scene.Camera.UpVector = upVector
|
|
See Also