A 2D Texture. A texture represents an image
that is ready for use by objects such as primitives and overlays.
Textures typically reside in video memory.
Template |
Gets a template from which the texture was created. |
| AGI STK Graphics 11 | Send comments on this topic. |
| IAgStkGraphicsRendererTexture2D Interface | |
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Template |
Gets a template from which the texture was created. |
STK Programming Interface 11.0.1