Description
Gets or sets the padding surrounding the
Overlays that are contained within this manager. The array
contains the components of the padding arranged in the order left,
top, right, bottom.
Property type
Read-write property
Syntax
[Visual Basic .NET] |
Public Property Padding() As System.Array
|
[C#] |
public System.Array Padding {get; set;}
|
[Managed C++] |
public: __property System::Array^ get_Padding();
public: __property void set_Padding(
System::Array ^
);
|
[Unmanaged C++] |
public: HRESULT get_Padding(
SAFEARRAY ** ppRetVal
);
public: HRESULT put_Padding(
SAFEARRAY * pNewPadding
);
|
[Java] |
public Object[] getPadding();public void setPadding(
Object[]
);
|
Example
Shows the format of
the screen overlay manager's Padding property.
[C#] |
Copy Code
|
Array padding = new object[]
{
10,
10,
10,
10
};
sceneManager.ScreenOverlays.Padding = padding;
|
|
Shows the format of
the screen overlay manager's Padding property.
[Visual Basic .NET] |
Copy Code
|
Dim padding As
Array = New Object() {10, 10,
10, 10}
sceneManager.ScreenOverlays.Padding = padding
|
|
See Also