Scenario 3D Graphics Attributes.
AvailableMarkerTypes | Retrieves the list of available MarkerTypes |
HideObject | Hides the object identified by its path in a specified 3D window. Users can specify either a window identifier or a window title or 'all' to hide the object in all 3d windows. |
HideObjects | Hides multiple objects in a specified 3D window. Users can specify either a window identifier or a window title or 'all' to hide objects in all 3d windows. |
ReloadGlobeServerConfigData | Reloads Globeserver configuration data. |
ShowObject | Shows the object identified by its path in a specified 3D window. Users can specify either a window identifier or a window title or 'all' to show the object in all 3d windows. |
ShowObjects | Shows multiple objects in a specified 3D window. Users can specify either a window identifier or a window title or 'all' to show the objects in all 3d windows. |
ChunkImageCacheSize | Chunk image cache size (MB). The texture cache temporarily stores chunk imagery for the globe. You may need to increase the size of the cache if all specified terrain cannot be loaded at the same time or the terrain is blurry. |
ChunkTerrainCacheSize | Chunk terrain cache size (MB). |
DrawOnTerrain | If true, lines drawn on the globe such as those that define area and line targets, range rings, vehicle paths, map details, etc. will conform to the terrain on the globe. Otherwise, if terrain is present, the lines may go under or float over the terrain. |
EnableGlobeServerAccess | Specify whether to enable Globeserver access. |
GlobeServers | Returns a list of available Globeservers. |
IsNegativeAltitudeAllowed | Specify whether to allow negative altitudes for great arc vehicles and for facilities, places and targets. |
LargeFont | Retrieves large font metrics. |
MediumFont | Retrieves medium font metrics. |
RenderNewVOWindow | Specify whether any loaded or newly created 3D graphics window uses offscreen rendering. |
SmallFont | Retrieves small font metrics. |
SurfaceReference | Opt to display the globe's surface at the mean sea level (MSL) or at the central body's reference ellipsoid (WGS84). |
TextAntialiasingEnabled | True if the text anti-aliasing is turned on. |
TextOutlineColor | Default text outline color |
TextOutlineStyle | Default text outline style |
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