Set the color of a label, marker, ground track, swath or polygon of an object
Graphics <ObjectPath> SetColor {Color} [{Item}]
The Graphics SetColor command is used to identify the {Color} to be used for displaying an object's label and marker and other graphics items. For valid {Color} options see Common Options.
{Item} identifies the type of graphic whose color is to be changed. The following table descibes the valid {Item} values for each object type:
Object | {Item} |
---|---|
Satellite, Aircraft, Missile, Launch Vehicle | Label, Marker, GroundTrack, Swath |
Ship, Ground Vehicle | Label, Marker, GroundTrack |
Facility, Place, Target | Label, Marker |
Area Target | Label, Marker, Polygon |
Star | Label, Marker |
Planet | Label, Marker, Orbit
The planet's orbit will only be visible in certain 2d projections. |
Sensor | N/A |
Note: If you don't specify an {Item}, the color is changed for all of the object's graphics.
Note: If an icon has been specified as the Marker type, then this command with the Marker {Item} has no effect.
To change the color of the marker for the Shuttle to yellow:
Graphics */Satellite/Shuttle SetColor 4 Marker
To change the color of the sensor footprint:
Graphics */Satellite/Shuttle/Sensor/Tracker SetColor red
To change the color of the planet label:
Graphics */Planet/Jupiter SetColor %255000255 Label
If activated, Connect returns an acknowledgement message.
This command belongs to the following group(s):
10
STK Programming Interface 11.0.1