There are a number of commands designed to help you to control the definition and graphical display of facilities, places and targets that can be executed through Connect.
Command | Format | Description | Version |
---|---|---|---|
Atmosphere | Atmosphere <ObjectPath> SetValue <AttributePath> <Value> [<Unit>] | Control the use of atmospheric models | 9.0 |
Atmosphere (Comm & Radar) | Atmosphere <ObjectPath> {AtmosphericModel} | Control the use of atmospheric models (Deprecated Command) | 9.0 |
CalculationTool | CalculationTool <ScenarioPath> {Options} | Define coordinate systems and elements used in constructing them, including templates. | 10.1.1 |
CalculationTool Condition | CalculationTool <ScenarioPath> <ParentObject> {Action} {"Condition" | "ConditionTemplate"} <ComponentName> [{ConditionType} <TypeParams>] | Define and modify Condition components and templates. | 10 |
CalculationTool Condition Set | CalculationTool <ScenarioPath> <ParentObject> {Action} {"Condition Set" | "Condition SetTemplate"} <ComponentName> [{ConditionType} <TypeParams>] | Define and modify Condition Set components and templates. | 10.1 |
CalculationTool Parameter Set | CalculationTool <ScenarioPath> <ParentObject> {Action} {"Parameter Set" | "Parameter SetTemplate"} <ComponentName> [{ParameterSetType} <TypeParams>] | Define and modify Parameter Set components and templates. | 10 |
CalculationTool Scalar Calculation | CalculationTool <ScenarioPath> <ParentObject> {Action} {"Scalar Calculation" | "Scalar CalculationTemplate"} <ComponentName> [{ScalarCalculationType} <TypeParams>] | Define and modify Scalar Calculation components and templates. | 11 |
CalculationTool_R | CalculationTool_R <ScenarioPath> {Option} [<Parameters>] | Return information about CalculationTool components. | 11 |
CalculationTool_RM | CalculationTool_RM <ScenarioPath> {Option} [<Parameters>] | Return information about CalculationTool components. | 10.1 |
CentralBody_R | CentralBody_R <ApplicationPath> <ObjectPath> | Returns the name of the central body of any object | 10.0.2 |
ComputeTerrainMaskAsNeeded | ComputeTerrainMaskAsNeeded <FacObjectPath> {On | Off} | Set flag to partially compute az-el masks for facilities and places. | 10 |
Copy | Copy <ApplicationPath> <CopyFromObjectPath> [{CopyOption}] | Copy and paste an object. | 8.0 |
DisplayTimes | DisplayTimes <ObjectPath> {DisplayOption} {Action} [<Parameters>] | Control the display of object graphics | 10.1 |
ExportDataFile | ExportDataFile <ObjectPath> {FileType} "<Filename>" [{Options}] | Create an external ephemeris or attitude file for a vehicle; or an azel mask file for a Facility, Place, or Target. | 10.1.1 |
ExternalData | ExternalData <ObjectPath> {DataOption} [<Parameters>] | Allow for the association and management of time ordered data computed outside of STK with STK objects. | 10 |
GetDescription | GetDescription <ObjectPath> {Type} | Return the description of an object | 4.0.6 |
GetDspTimes | GetDspTimes <ObjectPath> {DataOption} | Return the display time data for an object | 4.1.1 |
GetNumNotes | GetNumNotes <ObjectPath> | Return the number of notes currently registered for an object | 4.0 |
Graphics AzElMask | Graphics <ObjectPath> AzElMask Type {Altitude | Range} [{AzElMaskOptions}] | Control the display of azimuth-elevation mask graphics for a facility, place or target in the 2D Graphics window | 10 |
Graphics Label | Graphics <ObjectPath> Label {Options} | Control the display of object labels | 9.0 |
Graphics Marker | Graphics <ObjectPath> Marker {MarkerType} ["<FilePath>" [{CustomOptions}]] | Define a marker to represent an object in a 2D Graphics window | 6.0 |
Graphics ObjectStateInWin | Graphics <ScenarioPath> ObjectStateInWin {Options} | Control the display of objects' graphics in the 2D window. | 7.0 |
Graphics RangeContours | Graphics <ObjectPath> RangeContours {AddMethod} [<Parameters>] | Define and display ground range contours in the 2D Graphics window | 10 |
Graphics SetColor | Graphics <ObjectPath> SetColor {Color} [{Item}] | Set the color of a label, marker, ground track, swath or polygon of an object | 10 |
Graphics SetDynamicState | Graphics <ObjectPath> SetDynamicState IsDynamic {On | Off} | Allow faster rendering on 2d maps if a facility, place, target position or sensor orientation is changed frequently. | 10.1 |
Graphics SetLabel | Graphics <ObjectPath> SetLabel "<Label Text>" | Set the label for an instance to the input text string (Deprecated Command) | 9.0 |
Graphics Show | Graphics <ObjectPath> Show {On | Off} | To turn on or off the graphics display of an object. | 10 |
Graphics UseInstNameLabel | Graphics <ObjectPath> UseInstNameLabel | Set the label for an instance to the instance name (Deprecated Command) | 9.0 |
Graphics WindowState | Graphics <ObjectPath> WindowState {Options} | Control the display of object graphics in the 2D window. | 10 |
Graphics_R GetLabel | Graphics_R <ObjectPath> GetLabel | Return object graphics label | 6.0 |
HeightAboveGround_R | HeightAboveGround_R <ObjectPath> | Return the height above ground of a facility, place or target. | 10 |
LabelNotes | LabelNotes <ObjectPath> {Action} <Parameters> | Control the display of notes and note labels attached to an object | 4.1.1 |
Load | Load <ApplicationPath> {<ClassPath> | VDF} "<FilePath>" | Open an existing scenario or insert an object into the current scenario | 8.0 |
New | New <ApplicationPath> <ClassPath> <NewObjectName> {NewOptions} | Create a new scenario or add a new object to the current scenario | 8.1 |
NewMulti | NewMulti <ApplicationPath> <ClassPathOfObjectToCreate> <NumToCreate> <NewName1> [<NewName2>...] [NoDefault] [Ignore] | Create multiple instances of new objects | 4.2 |
Position (Facility, Place, Target & Area Target) | Position <ObjectPath> [{Type}] [{TimeValue}] | Locate the position of a facility, place or target or the centroid of an area target | 10 |
RCS | RCS <ObjectPath> {Options} <Parameters> | Set and modify RCS values for an object | 10.1 |
RCS (Deprecated) | RCS <ObjectPath> {RCSOption} <Parameters> | Set and modify RCS values for an object (Deprecated Command) | 10.1 |
RCS_R | RCS_R <ObjectPath> <Frequency> [<IncidentAz> <IncidentEl> <ReflectedAz> <ReflectedEl>] | Return the RCS value for an object | 8.0 |
RCS_RM | RCS_RM <ObjectPath> GetValue [<AttributePath>] | Get information about radar cross section properties. | 10.1 |
RFI | RFI <ObjectPath> {RFIOption} <Parameters> | Set radio frequency interference options for facilities, ships, aircraft and ground vehicles | 10 |
RadarClutter | RadarClutter <ObjectPath> SetValue <AttributePath> <Value> [<Unit>] | Set and modify properties for radar clutter. | 10.1 |
RadarClutter_RM | RadarClutter_RM <ObjectPath> GetValue [<AttributePath>] | Get information about an object's clutter properties. | 10.1 |
Rename | Rename <ObjectPath> <NewName> | Rename an object | 4.0 |
Save | Save <ApplicationPath> <ObjectPath> ["<SaveInDirectory>"] | Save a scenario or object within a scenario | 4.0 |
SaveAs | SaveAs <ApplicationPath> <ObjectPath> "<FilePath>" | Save a scenario or object within a scenario with a different name | 4.2 |
SetAsDefault | SetAsDefault <ApplicationPath> [<ObjectPath>] | Save the indicated object as the default | 4.2 |
SetAzElMask (Facility, Place & Target) | SetAzElMask <ObjectPath> {UseOption} ["<FilePath>"] | Set the azimuth-elevation mask for a facility, place or target | 10 |
SetConstraint (Facility, Place & Target) | SetConstraint <ObjectPath> {ConstraintName} <Parameters> | Set a constraint for a facility, place or target | 10 |
SetConstraint (Radar) | SetConstraint <RdrObjectPath> {ConstraintName} <Parameters> | Set constraints for a radar system | 10.1 |
SetConstraintOptions | SetConstraintOptions <ObjectPath> {ConstraintName} {Options} | Set constraint options for an object's active constraints. | 9.2.2 |
SetDescription | SetDescription <ObjectPath> {Type} [{Option}] "<Description>" | Set the long or short description of a scenario or object | 6.2 |
SetHeightAboveGround | SetHeightAboveGround <ObjectPath> <Height> | Set the height above ground of a facility, place or target. | 10 |
SetPosition (Facility, Place, Target & Area Target) | SetPosition <ObjectPath> [{Type}] {CoordType} <Parameters> | Set the position of a facility, place, target or area target | 10 |
SetTerrainNormal | SetTerrainNormal <ObjectPath> {SurfaceNormal | Manual {Option} <Parameters>} | Set the direction perpendicular to the local terrain for a facility, place or target. | 10 |
SpatialTool | SpatialTool <ScenarioPath> {Options} | Define volumes and elements used in constructing them, including templates. | 11 |
SpatialTool Spatial Calculation | SpatialTool <ScenarioPath> <ParentObject> {Action} {Spatial Calculation | Spatial CalculationTemplate} <Spatial CalculationName> [{Spatial CalculationType} <Spatial CalculationTypeParams>] | Define and modify Spatial Calculation components and templates. | 11 |
SpatialTool Spatial Condition | SpatialTool <ScenarioPath> <ParentObject> {Action} {Spatial Condition | Spatial ConditionTemplate} <Spatial ConditionName> [{Spatial ConditionType} <Spatial ConditionTypeParams>] | Define and modify Spatial Condition components and templates. | 11 |
SpatialTool Volume Grid | SpatialTool <ScenarioPath> <ParentObject> {Action} {Volume Grid | Volume GridTemplate} <Volume GridName> [{Volume GridType} <Volume GridTypeParams>] | Define and modify Volume Grid components and templates. | 11 |
SpatialTool_R | SpatialTool_R <ScenarioPath> {Option} [<Parameters>] | Return information about Spatial components. | 11 |
SpatialTool_RM | SpatialTool_RM <ScenarioPath> {Option} [<Parameters>] | Return information about SpatialTool components. | 11 |
SubObjUnload | SubObjUnload <ObjectPath> | Unload all subobjects of a scenario or object | 4.0 |
TimeTool | TimeTool <ScenarioPath> {Options} | Define components defining instances or intervals of time. | 10.1.1 |
TimeTool Collection of Interval Lists | TimeTool <ScenarioPath> <ParentObject> {Action} {"Collection of Interval Lists" | "Collection of Interval ListsTemplate"} <ComponentName> [{CollectionOfIntervalListsType} <TypeParams>] | Define and modify Collection of Interval Lists components and templates. | 10.1 |
TimeTool Interval | TimeTool <ScenarioPath> <ParentObject> {Action} {"Interval" | "IntervalTemplate"} <ComponentName> [{IntervalType} <TypeParams>] | Define and modify Interval components and templates. | 10 |
TimeTool Interval List | TimeTool <ScenarioPath> <ParentObject> {Action} {"Interval List" | "Interval ListTemplate"} <ComponentName> [{IntervalListType} <TypeParams>] | Define and modify Interval List components and templates. | 10.0.1 |
TimeTool Time Array | TimeTool <ScenarioPath> <ParentObject> {Action} {"Time Array" | "Time ArrayTemplate"} <ComponentName> [{TimeArrayType} <TypeParams>] | Define and modify Time Array components and templates. | 10.1 |
TimeTool Time Instant | TimeTool <ScenarioPath> <ParentObject> {Action} {"Time Instant" | "Time InstantTemplate"} <ComponentName> [{TimeInstantType} <TypeParams>] | Define and modify Time Instant components and templates. | 10 |
TimeTool_R | TimeTool_R <ScenarioPath> {Option} [<Parameters>] | Return information about TimeTool components. | 10 |
TimeTool_RM | TimeTool_RM <ScenarioPath> {Option} [<Parameters>] | Return information about TimeTool components. | 10.1 |
Unload | Unload <ApplicationPath> <ObjectPath> [RemAssignedObjs] | Remove an object or scenario | 4.0 |
UnloadMulti | UnloadMulti <ApplicationPath> <ObjectPath> | Remove an object and all of its subobjects from the current scenario | 9.1 |
UseTerrain | UseTerrain <ObjectPath> {UseOption} | To enable or disable the consideration of terrain data for calculations | 10 |
VO AddArticulation | VO <ObjectPath> AddArticulation {ArticulateOptions} | Adds an articulation to the given model. | 10 |
VO Area | VO <ObjectPath> Area {AreaOption} <Parameters> | Calculate the area of a model | 10 |
VO Articulate | VO <ObjectPath> Articulate "<StartTime>" <Duration> <ArticName> <TransformationName> <BeginningArticValue> <EndArticValue> | Articulate the appendages of a 3D model while an animation is in progress | 4.1.1 |
VO AttitudeView | VO <ObjectPath> AttitudeView {AttitudeViewOption} <Parameters> | Define and display an attitude sphere for a vehicle, facility, place, target or sensor. | 10 |
VO AzElMask | VO <ObjectPath> AzElMask [Type {Altitude | Range}] {DisplayOption} <Value> [{DisplayOption} <Value>...] | Define the display of an objects azimuth elevation mask in the 3D Graphics window | 8.0 |
VO BearingBox | VO <ObjectPath> BearingBox {Keyword} <Value> [{Keyword} <Value>...] | Define a volume, relative to a bearing from the North, around an object. | 10.1 |
VO BearingEllipse | VO <ObjectPath> BearingEllipse {Keyword} <Value> [{Keyword} <Value>...] | Define an ellipse, relative to a bearing from the North, around an object. | 10.1 |
VO BorderWall | VO <ObjectPath> BorderWall {BorderWallOption} <Value> [{BorderWallOption} <Value>...] | Define the boundary wall of an area target, or the border wall of range rings of a facility, place, target or vehicle. | 10 |
VO CreateMarker | VO <ObjectPath> CreateMarker MarkerType {MultiImage | MultiFont} KeyName "<KeyName>" [{MarkerOptions}] {TypeSpecificOptions} | Create a textured marker from multiple images or create a marker from multiple fonts. | 8.0 |
VO DestroyMarker | VO <ObjectPath> DestroyMarker MarkerType {MultiImage | MultiFont} KeyName <KeyName> | Delete a textured marker or multi-font marker created using the VO CreateMarker command. | 6.1 |
VO InitializeSolarPanelsToSun | VO <ObjectPath> InitializeSolarPanelsToSun Enable {Yes | No} | Change the default setting for solar panel pointing. | 6.2 |
VO LabelOffsetInPixels | VO <ObjectPath> LabelOffsetInPixels {On | Off} | Offset an object label in pixel coordinates | 5.0.4 |
VO LabelXYZ | VO <ObjectPath> LabelXYZ <XValue> <YValue> <ZValue> | Specify the position of an object label offset | 5.0.4 |
VO LineOfBearing | VO <ObjectPath> LineOfBearing {Keyword} <Value> [{Keyword} <Value>...] | Define an Line of Bearing which is drawn from an origin in the direction of a bearing. | 10.1 |
VO Marker | VO <ObjectPath> Marker ({MarkerOption} <value>)... | Define the display of markers representing objects in the 3D window | 9.0 |
VO Model | VO <ObjectPath> Model {Option1} <Value1> [{Option2} <Value2>]... | Assign a model to a facility, place, target or vehicle (any type) | 10 |
VO ModelDetail | VO <ObjectPath> ModelDetail {On | Off | Set} [{LevelOption} <value>]... | Assign a level of detail to a model | 6.1.2 |
VO ModelList | VO <ObjectPath> ModelList {ModelOption} [<Parameters>] | Set up a model list to be used during animation | 10 |
VO ModelOffset | VO <ObjectPath> ModelOffset {OffsetOption} {On | Off} [<X> <Y> <Z>] | Assign a position offset to a model | 4.2 |
VO ModelPointing | VO <ObjectPath> ModelPointing "<AttachPoint>" {ModelPointOption} <Value> | Point parts of a model representing a facility, place, target or vehicle toward another object | 11 |
VO ObjectLineAttachPt | VO <ObjectPath> ObjectLineAttachPt {Options} | Set ObjectLine attach points. | 7.1 |
VO ObjectStateInWin | VO <ScenarioPath> ObjectStateInWin {Options} | Control the display of object graphics in the 3D window. | 7.0 |
VO Point | VO <ObjectPath> Point {PointOptions} | Set Point attributes for Vehicles and Facilities. | 6.1.2 |
VO RangeContours | VO <ObjectPath> RangeContours {AddMethod} <Parameters> | Display ground range contours in the 3D Graphics window | 8.0 |
VO RefreshArticState | VO <ObjectPath> RefreshArticState | Refresh the articulation state for facilities, places, targets and vehicles (any type) | 10.1 |
VO ReloadArticFile | VO <ObjectPath> ReloadArticFile | Reload an external articulation file for facilities, places, targets and vehicles (any type) | 10 |
VO SaveArticStateAsDef | VO <ObjectPath> SaveArticStateAsDef {On | Off} | Specify whether to save articulation values as default. | 10 |
VO ScaleLog | VO <ObjectPath> ScaleLog <Value> | Set the scale of the object's model as displayed in the 3D window | 4.1.1 |
VO ScaleModel | VO <ObjectPath> ScaleModel <ScaleFactor> | Set the absolute scale factor for a facility, place, target or vehicle (any type) as displayed in a 3D window | 10 |
VO SetModelColorToObjColor | VO <ObjectPath> SetModelColorToObjColor {On | Off} | Specify whether a 3D model should track the color of the object. | 10 |
VO SetVectorGeometry | VO <ObjectPath> SetVectorGeometry {Option} <Parameters> [WindowID <WinNumber>] | Define the display of geometric components in the 3D Graphics window | 11 |
VO UseLabelOffset | VO <ObjectPath> UseLabelOffset {On | Off} | Enable the ability to offset the position of an object label | 5.0.4 |
VO VaporTrail | VO <ObjectPath> VaporTrail {Keyword} <Value> [{Keyword} <Value>...] | Define a vapor trail to be displayed around a vehicle, facility, place or target. | 10 |
VO WindowState | VO <ObjectPath> WindowState {Options} | Control the display of object graphics in the 3D window. | 10 |
VectorTool | VectorTool <ScenarioPath> {Options} | Define coordinate systems and elements used in constructing them, including templates. | 10.1.1 |
VectorTool Angle | VectorTool <ScenarioPath> <ParentObject> {Action} {Angle | AngleTemplate} <AngleName> [{AngleType} <AngleTypeParams>] | Define and modify Angle geometry components and templates. | 10 |
VectorTool Axes | VectorTool <ScenarioPath> <ParentObject> {Action} {Axes | AxesTemplate} <AxesName> [{AxesType} <AxesTypeParams>] | Define and modify Axes geometry components and templates. | 11 |
VectorTool Plane | VectorTool <ScenarioPath> <ParentObject> {Action} {Plane | PlaneTemplate} <PlaneName> [{PlaneType} <PlaneTypeParams>] | Define and modify Plane geometry components and templates. | 10 |
VectorTool Point | VectorTool <ScenarioPath> <ParentObject> {Action} {Point | PointTemplate} <PointName> [{PointType} <PointTypeParams>] | Define and modify Point geometry components and templates. | 11 |
VectorTool System | VectorTool <ScenarioPath> <ParentObject> {Action} {System | SystemTemplate} <SystemName> [{SystemType} <SystemTypeParams>] | Define and modify System geometry components and templates. | 10 |
VectorTool Vector | VectorTool <ScenarioPath> <ParentObject> {Action} {Vector | VectorTemplate} <VectorName> [{VectorType} <VectorTypeParams>] | Define and modify Vector geometry components and templates. | 11 |
VectorTool_R | VectorTool_R <ScenarioPath> {Option} [<Parameters>] | Return information about VectorTool components. | 10.1 |
VectorTool_RM | VectorTool_RM <ScenarioPath> {Option} [<Parameters>] | Return information about VectorTool components. | 10.1 |
STK Programming Interface 11.0.1