The result from a triangulation on the
surface of a central body: a triangle mesh defined using an indexed
triangle list and boundary positions surrounding the mesh. The mesh
is commonly visualized with the Triangle
Mesh Primitive or Surface
Mesh Primitive. The boundary are commonly visualized with the
Polyline
Primitive.
Implemented Interface |
---|
IAgStkGraphicsSurfaceTriangulatorResult |
IAgStkGraphicsTriangulatorResult |