Sets the camera's reference point - the point
the camera is looking at. The camera's position is the reference
point translated by the direction vector.
| [Visual Basic .NET] |
|---|
Public Sub ViewOffsetDirection( _
ByVal Axes As IAgCrdnAxes, _
ByVal ReferencePoint As IAgCrdnPoint, _
ByVal Direction As IAgCrdnVector _
)
|
| [C#] |
|---|
public void ViewOffsetDirection(
|
| [Managed C++] |
|---|
public: void ViewOffsetDirection(
|
| [Java] |
|---|
public viewOffsetDirection(
|
| [Unmanaged C++] |
|---|
public: HRESULT ViewOffsetDirection(
|
- Axes
- The Axes of rotation. Axes will be set to this.
- ReferencePoint
- The Point that will be evaluated at the animation time to get Reference Point.
- Direction
- The Vector that will be evaluated at the animation time to get the direction to offset the camera position. This will be equivalent to the negative of Direction.