Defines an inclusive distance interval, in
meters, that determines when an object, such as a primitive, is rendered based on the
distance, in meters, from the camera to a position defined in the
given Reference Frame.
MaximumDistance | Gets or sets the maximum
distance, in meters, of the inclusive distance interval. Use
Double.MaxValue to ignore checking the maximum
distance. |
MaximumDistanceSquared | Gets the squared maximum distance, in meters, of the inclusive distance interval. |
MinimumDistance | Gets or sets the minimum distance, in meters, of the inclusive distance interval. |
MinimumDistanceSquared | Gets the squared minimum distance, in meters, of the inclusive distance interval. |
Position | Gets or sets the position used to compute the distance from the camera. The array contains the components of the position arranged in the order x, y, z. |
ReferenceFrame | Gets or sets the reference frame that Position is defined in. |