Initializes a default distance to primitive
display condition. With this constructor, an object is always
rendered regardless
of the camera's distance to the Primitive.
| [Visual Basic .NET] |
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Public Function Initialize() As IAgStkGraphicsDistanceToPrimitiveDisplayCondition
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| [C#] |
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public IAgStkGraphicsDistanceToPrimitiveDisplayCondition Initialize();
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| [Managed C++] |
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public: IAgStkGraphicsDistanceToPrimitiveDisplayCondition^ Initialize();
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| [Java] |
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public IAgStkGraphicsDistanceToPrimitiveDisplayCondition initialize();
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| [Unmanaged C++] |
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public: HRESULT Initialize(
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