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SetWithOptionalParameters Method (IAgStkGraphicsMarkerBatchPrimitive)
See Also  Example
Positions
An array containing new positions (in the order x, y, z) for markers in the marker batch.
OptionalParameters
Optional per-marker parameters corresponding to positions. Each per-marker parameter must have the same number of elements as positions.





Description

Defines the positions and optional per-marker parameters of markers in a marker batch. The markers are rendered in the primitive's Reference Frame.

Syntax

[Visual Basic .NET]
Public Sub SetWithOptionalParameters( _
   ByRef Positions As System.Array, _
   ByVal OptionalParameters As IAgStkGraphicsMarkerBatchPrimitiveOptionalParameters _
) 

[C#]
public void SetWithOptionalParameters(
ref System.Array Positions,
IAgStkGraphicsMarkerBatchPrimitiveOptionalParameters OptionalParameters
);

[Managed C++]
public: void SetWithOptionalParameters(
System::Array ^^ Positions,
IAgStkGraphicsMarkerBatchPrimitiveOptionalParameters ^ OptionalParameters
);

[Java]
public  setWithOptionalParameters(
Object[] Positions,
IAgStkGraphicsMarkerBatchPrimitiveOptionalParameters OptionalParameters
);

[Unmanaged C++]
public: HRESULT SetWithOptionalParameters(
SAFEARRAY ** Positions,
IAgStkGraphicsMarkerBatchPrimitiveOptionalParameters * OptionalParameters
);

Parameters

Positions
An array containing new positions (in the order x, y, z) for markers in the marker batch.
OptionalParameters
Optional per-marker parameters corresponding to positions. Each per-marker parameter must have the same number of elements as positions.

Remarks

This call overwrites the primitive's previous markers. To update a subset of markers, use Set Partial.

When a per-marker parameter is not specified in optionalParameters, its corresponding per-batch value is used. For example, if optionalParameters did not have a texture array defined with MarkerBatchPrimitiveOptionalParameters.SetTextures, each marker uses the batch's Texture.

Example

Shows the format of the Colors, Positions and Indices parameters when updating a marker batch primitive.
[C#] Copy Code
Array colors = new object[] 

    Color.Red.ToArgb(), 
    Color.Green.ToArgb(), 
    Color.Blue.ToArgb(), 
    Color.White.ToArgb() 
}; 
 
IAgStkGraphicsMarkerBatchPrimitiveOptionalParameters parameters = sceneManager.Initializers.MarkerBatchPrimitiveOptionalParameters.Initialize(); 
parameters.SetColors(ref colors); 
 
Array positions = new object[] 

    1247.87, -4739.744067.77
    1115.48, -4847.093979.36
    -24.12, -5529.313168.45
    -2683.42, -4307.743850.11 
}; 
 
Array indices = new object[] 

    0
    1
    2
    3 
}; 
 
markerBatch.SetPartialWithOptionalParametersIndicesOrderAndRenderPass( 
    ref positions, 
    parameters, 
    ref indices, 
    AgEStkGraphicsIndicesOrderHint.eStkGraphicsIndicesOrderHintSortedAscending, 
    AgEStkGraphicsRenderPassHint.eStkGraphicsRenderPassHintOpaque); 
 

Shows the format of the Colors, Positions and Indices parameters when updating a marker batch primitive.
[Visual Basic .NET] Copy Code
Dim colors As Array = New Object() {Color.Red.ToArgb(), Color.Green.ToArgb(), Color.Blue.ToArgb(), Color.White.ToArgb()}

Dim parameters As IAgStkGraphicsMarkerBatchPrimitiveOptionalParameters = sceneManager.Initializers.MarkerBatchPrimitiveOptionalParameters.Initialize()
parameters.SetColors(colors)

Dim positions As Array = New Object() {1247.87, -4739.74, 4067.77, 1115.48, -4847.09, 3979.36, _
    -24.12, -5529.31, 3168.45, -2683.42, -4307.74, 3850.11}

Dim indices As Array = New Object() {0, 1, 2, 3}

markerBatch.SetPartialWithOptionalParametersIndicesOrderAndRenderPass(positions, parameters, indices, AgEStkGraphicsIndicesOrderHint.eStkGraphicsIndicesOrderHintSortedAscending, AgEStkGraphicsRenderPassHint.eStkGraphicsRenderPassHintOpaque)

See Also

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STK Programming Interface 11.0.1