A 2D Texture. A texture represents an image
that is ready for use by objects such as primitives and overlays.
Textures typically reside in video memory.
Template | Gets a template from which the texture was created. |
AGI STK Graphics 11 | Send comments on this topic. |
IAgStkGraphicsRendererTexture2D Interface |
Template | Gets a template from which the texture was created. |
STK Programming Interface 11.0.1